[CLOSED] Call to modders/mappers: "One Room" round robin!

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Kuningas
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Kuningas »

I can do that, certainly. Sounds like a very good idea to me.
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SpiderFighter
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by SpiderFighter »

We can do this although I'm afraid that, in my case, everyone will see that the emporer truly has no clothes. :D

I think it's a great suggestion.
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Billick
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Billick »

I'm down.
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JohnWordsworth
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by JohnWordsworth »

That's a brilliant idea. After people have played the dungeon, they can also find out how to use some of the techniques in it to make their own. Brilliant.
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Skuggasveinn
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Skuggasveinn »

I love this idea, my room has nothing special going on regarding scripts (I'm hopeless when it comes to coding), just a simple puzzle around visual tricks, all my time went into creating the props for the room. But I would love to have a glimpse into the mind of other creators ;)

Skuggasveinn.
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Billick
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Billick »

Skuggasveinn wrote:I love this idea, my room has nothing special going on regarding scripts (I'm hopeless when it comes to coding), just a simple puzzle around visual tricks, all my time went into creating the props for the room. But I would love to have a glimpse into the mind of other creators ;)

Skuggasveinn.
I'm actually curious how you created the effects in your room.
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Xanathar
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Xanathar »

I'm actually curious how you created the effects in your room.
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done :lol: (best room ever imho)
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Skuggasveinn
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Skuggasveinn »

I will explain this in detail, no worries.
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Merethif
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by Merethif »

Xanathar wrote:
I'm actually curious how you created the effects in your room.
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done :lol: (best room ever imho)
You schemer! I just knew that. :twisted:
I totally agree about Skuggasvein room.
When I've first seen its teaser screenshot somewhere on forum I though: That's awesomely beautiful!
But then, when I get there in game I though: That's awesomely wicked! ;-)
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SpiderFighter
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Post by SpiderFighter »

Merethif wrote:
Xanathar wrote:
I'm actually curious how you created the effects in your room.
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done :lol: (best room ever imho)
You schemer! I just knew that. :twisted:
I totally agree about Skuggasvein room.
When I've first seen its teaser screenshot somewhere on forum I though: That's awesomely beautiful!
But then, when I get there in game I though: That's awesomely wicked! ;-)
Agreed. Not to knock anyone's contributions here, but when I walked into that room for the first time, I knew this mod was going to be special. You guys have all seriously gone above and beyond what anyone would expect from this editor, and Skugga's room is a good example of that.
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