monsters
Re: monsters
Yippie!!
I can't wait!!
I can't wait!!
Re: monsters
The Mummy! Looking forward to that! I think, it should move slower than the skeleton guys, with slurping steps and diseasing touch
-
- Posts: 99
- Joined: Thu Oct 11, 2012 5:12 pm
Re: monsters
OMG
wallasaurus that's spectacular! And it's just a wip :O
Amazing work!!!
- SpiderFighter
- Posts: 789
- Joined: Thu Apr 12, 2012 4:15 pm
Re: monsters
O_Owallasaurus wrote:WIPSpoilerShow
HOLY $^%!
Ok. I know what I want for Christmas now.
Re: monsters
Awesome, it looks so pro! can't wait to see that guy shambling along a dark shadowy dungeon hallway
Finished Dungeons - complete mods to play
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: monsters
That is GREAT!! Very exciting, very useful "type" of monster!!
Re: monsters
Wow. Absolute top shelf quality, wally. Too impressive!
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
Re: monsters
Awesome!
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: monsters
Awesome! Is that all modelled in 3DS Max or do you use a tool like Z-Brush to start with? The mummy is looking fantastic - can't wait to see him in the game engine.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.