The Tomb of Zarthos (released+Source)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Skuggasveinn
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Joined: Wed Sep 26, 2012 5:28 pm

Re: The Tomb of Zarthos (released+Source)

Post by Skuggasveinn »

@crisman

glad you liked it.
the source files are on the nexus, under files > optional files.

http://grimrock.nexusmods.com/mods/60/

feel free to use anything you find there for you project.

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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crisman
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Location: Italy

Re: The Tomb of Zarthos (released+Source)

Post by crisman »

Thank you, thank you very much :D
I wasn't aware about this 'optional files' on Nexus :D
Treybor
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Joined: Wed Jun 06, 2012 3:13 am

Re: The Tomb of Zarthos (released+Source)

Post by Treybor »

Played it this afternoon. Awesome.
SpoilerShow
I especially like the atmospherics, and how you did the earthquake and blocked passages on level 1. And the scortched earth look of level 6.
I need to play again and see if I can find more secrets. I know there are a lot I missed.
AmiDARK
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Re: The Tomb of Zarthos (released+Source)

Post by AmiDARK »

Hi,

I tried your MOD and I found it really "cool" :p
The game enigmas are cool, the wall set and ambient are really great :)
A really *must have* MOD for GrimRock...

The only negative details concerning your MOD .... in my opinion ... it's too short :p
But I'll have to try it again ... I Didn't find all secrets :p

Thank you for you MOD.

Regards,
AmiDARK
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hyppyp
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Location: The Netherlands

Re: The Tomb of Zarthos (released+Source)

Post by hyppyp »

Just finished the quest, without all the secrets (yet). Very enjoyable, not difficult. The atmosphere is GREAT and you have done a wonderful job! If this is the way mods are evolving than I know the best is yet to come :)
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Neikun
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Re: The Tomb of Zarthos (released+Source)

Post by Neikun »

Oh, just so you know, I'm totally stealing those grate windows.
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Treybor
Posts: 93
Joined: Wed Jun 06, 2012 3:13 am

Re: The Tomb of Zarthos (released+Source)

Post by Treybor »

Played through this module 3 times. Finally found all the secrets.
After that I uploaded the assets to see how you did some of the effects.
Lots of nice tricks in there that I hadn't thought of.
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Skuggasveinn
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Re: The Tomb of Zarthos (released+Source)

Post by Skuggasveinn »

@Treybor
I'm really glad you liked it.
The feedback from this mod has exceeded my wildest expectations.
It has passed 1000 subscribers on steam and the comments there have for the most part been very flattering.

I take pride in the fact that its still version 1.0 and has not been updated since release, yes there are bugs, and in rare cases even gamecrashing bugs, but vast majority of the players have for the most part been able to play this through till the end. ( http://www.youtube.com/watch?v=pjvQFtlNQ-M )

Even if I know it can be made better, and somethings can be tweeked I have made the decision to leave it as it is, take what I learned and make something new.

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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Komag
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Re: The Tomb of Zarthos (released+Source)

Post by Komag »

even though I agree with you generally not updating I think it might be worth updating for bug fixes
Finished Dungeons - complete mods to play
remanufactory
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Joined: Tue Oct 23, 2012 10:39 pm

Re: The Tomb of Zarthos (released+Source)

Post by remanufactory »

One question about the assets: I did not understand how you created those beautiful pitfalls. Are they in the source file package?
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