The texture is a combination of the round_lock, metal_door and wood_block textures found in the original Grimrock.
If I can, I try to use the original assets as much as I can, it gives the item I'm creating more of a "I belong here" feeling to it.
Skuggasveinn.
Link to all my LoG 2 assets on Nexus. Link to all my LoG 1 assets on Nexus.
Nice work skugg! That is exactly how I wanted it to look, even with the keyhole in the box in front. Now that it's textured, would you mind if I released it on the Nexus with props to everyone who helped and you as the final texturer?
darn !!! there was an error in this model
I was not using the current version of GMT and the tangents and bitangents have calculation errors, and messed up the normal map.
I have updated the model file and and recreated the normal map. Same link as before http://www.zorglubb.net/grimrock/dropzone/chest.rar
The wood has bumps applied now and light refracst better accross the model.
Link to all my LoG 2 assets on Nexus. Link to all my LoG 1 assets on Nexus.