Success!
Success!
Well, we finally did it! After three play-throughs over many (many) hours, my girlfriend and I finally managed to unlock all of Grimrock’s achievements! We’re both pretty chuffed with this and couldn’t resist posting about it here!
Again, thank you to the LoG devs for making such a great game!
Chris & Kim
Again, thank you to the LoG devs for making such a great game!
Chris & Kim
Re: Success!
Well done guys!
Daniel.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
- DrMadolite
- Posts: 27
- Joined: Mon Nov 05, 2012 10:26 pm
- Location: Norway
Re: Success!
Awesome, congrats on the metaachievement (I guess we could call it)
The torch is your friend.
- Numberouane
- Posts: 283
- Joined: Fri Mar 02, 2012 6:11 pm
- Location: Sunny Place south Of France
Re: Success!
missing toorum challenge only...
what should be the best way to complete the level 1 within the given timeline? Is luck necessary to make it?
Thanks
what should be the best way to complete the level 1 within the given timeline? Is luck necessary to make it?
Thanks
Re: Success!
Maybe I should play the base game a bit more. Dungeon runner is a hard achievement!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Success!
We actually did this with a custom party. Having not tried it with Toorum I have no advice for that specifically but for a custom party I can offer the following tips:missing toorum challenge only...
what should be the best way to complete the level 1 within the given timeline? Is luck necessary to make it?
Thanks
SpoilerShow
* Go with the standard 2 x Fighter 1 x Rogue 1 x Mage setup
* Spec up both fighters in unarmed combat to eliminate the need to pick up melee weapons
* Spec up the rogue with throwing weapons
* Spec up the mage with fire magic (use fireburst often)
* Take a few trial runs to learn the map layout and the location of all the items, mobs and switches
* Only pick up the items you need
* Use a stopwatch to time each run
There is one particular section with snails and some pressure plates. We saved some time by making sure the pressure plates were held down with items so that the portcullis did not close as we walked through it. This saved having to click an extra switch to open it back up again.
Some good fortune is required, especially in the herder room.
Good luck!
* Spec up both fighters in unarmed combat to eliminate the need to pick up melee weapons
* Spec up the rogue with throwing weapons
* Spec up the mage with fire magic (use fireburst often)
* Take a few trial runs to learn the map layout and the location of all the items, mobs and switches
* Only pick up the items you need
* Use a stopwatch to time each run
There is one particular section with snails and some pressure plates. We saved some time by making sure the pressure plates were held down with items so that the portcullis did not close as we walked through it. This saved having to click an extra switch to open it back up again.
Some good fortune is required, especially in the herder room.
Good luck!
- Numberouane
- Posts: 283
- Joined: Fri Mar 02, 2012 6:11 pm
- Location: Sunny Place south Of France
Re: Success!
Thank you so much
THis is exactly the answer I was expecting...
I understood that some completed this run with toorum coe he s moving faster...
I will first practice with Ur inputs then switch to toorum
THis is exactly the answer I was expecting...
I understood that some completed this run with toorum coe he s moving faster...
I will first practice with Ur inputs then switch to toorum
- SpiderFighter
- Posts: 789
- Joined: Thu Apr 12, 2012 4:15 pm
Re: Success!
Congrats, Wilfrey! I'm jealous that your gf plays. I have to limit my LoG time to when she's not at home