Spiderweb Beautification and other stuff...

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Batty
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Re: Spiderweb Beautification and other stuff...

Post by Batty »

Neikun wrote:I don't recognize the animal, but might I suggest placing it on a redish hue gobelin?
It's a griffin with dinner in his beak. Komag, you have good taste, I like the washed-out, faded look too. I have other critters with red backgrounds but here's the griffin in red:
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Neikun
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Re: Spiderweb Beautification and other stuff...

Post by Neikun »

Ohh! I can make it out better now.
I look forward to seeing more :3

EDIT: And now when I look back at the other one, I can't unsee it haha
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Batty
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Re: Spiderweb Beautification and other stuff...

Post by Batty »

To me, the gobelins generally look better when the image is right on the edge of clarity meaning you have to study it in various lights to see the scene. Makes it mysterious. But some look better brighter like this guy, the tail-biter:
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Ciccipicci
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Re: Spiderweb Beautification and other stuff...

Post by Ciccipicci »

Can't wait for more gobelins!
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crisman
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Re: Spiderweb Beautification and other stuff...

Post by crisman »

Uroboro :O
That's cool!! I think there will be a gobelins thread now :D
I also like that book, the few I made are these...
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all 4 together cannot compete with yours :mrgreen:
Batty
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Re: Spiderweb Beautification and other stuff...

Post by Batty »

crisman, those books are good! I like them better than the standard tome. Please post the files! In the future, we'll have more books and put them all together.

Here are some more dark & dirty gobelins —

One from my traditional series:
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another traditional:
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and one zoological:
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crisman
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Re: Spiderweb Beautification and other stuff...

Post by crisman »

Thank you Batty! Glad you liked them :D
I'll give you my link where you can download models, materials, textures etc...
feel free to do some tidy up or whatever you want ;)
BTW: my tomes are slightly different from the guy who made his beautiful library, so if you got it be careful and just change the model path in items.lua instead of just copy/paste.
https://skydrive.live.com/?cid=74CFADF6 ... E98%215304
The file is tomes.rar
Really loves your gobelins! I would use them for decorate my castle! ;)
Batty
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Re: Spiderweb Beautification and other stuff...

Post by Batty »

Not sure if I'm alone in this, but I've made a plain wall button that doesn't have the gear theme on it:
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Nothing wrong with the gear theme (Grimrock is 100% great imho) but if you're a fastidious dungeon designer like me you don't want gears all over if your dungeon doesn't call for it.

files:
wall_button_plain.zip

defs:

Code: Select all

defineMaterial{
	name = "dungeon_button_plain",
	diffuseMap = "mod_assets/textures/dungeon_button_plain_dif.tga",
	specularMap = "mod_assets/textures/dungeon_button_plain_spec.tga",
	normalMap = "mod_assets/textures/dungeon_button_plain_normal.tga",
	doubleSided = false,
	lighting = true,
	alphaTest = false,
	blendMode = "Opaque",
	textureAddressMode = "Wrap",
	glossiness = 40,
	depthBias = 0,
}

cloneObject{
	name = "wall_button_plain",
	baseObject = "wall_button",
	model = "mod_assets/models/wall_button_plain.fbx",
}
Batty
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Re: Spiderweb Beautification and other stuff...

Post by Batty »

For those that want a more dungeonish dungeon, here's some blood:
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Simple now but I'll probably add to it with different (lesser) splatters/floor models/edge splatter/wall splatter so a complete scene can be made.

files:
dungeon_floor_blood_01

defs:

Code: Select all

defineMaterial{
	name = "dungeon_floor_blood_01",
	diffuseMap = "mod_assets/textures/dungeon_floor_blood_01_dif.tga",
	specularMap = "assets/textures/env/dungeon_floor_spec.tga",
	normalMap = "assets/textures/env/dungeon_floor_normal.tga",
	doubleSided = false,
	lighting = true,
	alphaTest = false,
	blendMode = "Opaque",
	textureAddressMode = "Wrap",
	glossiness = 30,
	depthBias = 0,
}

defineObject{
	name = "dungeon_floor_blood_01",
	class = "Decoration",
	model = "mod_assets/models/dungeon_floor_blood_01.fbx",
	placement = "floor",
	replacesFloor = true,
	editorIcon = 100,
}
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Neikun
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Re: Spiderweb Beautification and other stuff...

Post by Neikun »

THAT IS A A LOT OF BLOOD OH MY GOD.
Did some one die? o-o;

Also, I'm all for removing gears from models.
"I'm okay with being referred to as a goddess."
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