The Custom Alcove Thread. (Neikun, Batty and Crisman)
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
h I see I problem I will have to nip in the bud straight away.
You seem to think the term "waltar" refers to alcoves. It is merely a portmanteau of wall and altar, and only refers to the alcove of an altar attached to a wall.
I think a table could be a very good idea, but the box for script would be cramped/ throws off the organization aspect of having a table.
In the bulk alcove.lua I've provided in the first post, I think the names are well chosen to describe where they should be placed for best results.
As for not wanting to d/l the entire pack, it is literally only like 100kb. A user could download the large pack, delete what they won't use and carry on.
You seem to think the term "waltar" refers to alcoves. It is merely a portmanteau of wall and altar, and only refers to the alcove of an altar attached to a wall.
I think a table could be a very good idea, but the box for script would be cramped/ throws off the organization aspect of having a table.
In the bulk alcove.lua I've provided in the first post, I think the names are well chosen to describe where they should be placed for best results.
As for not wanting to d/l the entire pack, it is literally only like 100kb. A user could download the large pack, delete what they won't use and carry on.
"I'm okay with being referred to as a goddess."
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
I had an idea just now.
Corpse (from a catacomb) on the floor, with an alcove so there's a gem in its mouth.
SpoilerShow
![Image](http://i136.photobucket.com/albums/q189/gother16/corpsealcove.png)
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
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- Message me to join in!
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Corpse on the floor is a great idea... is it in a fixed position on the tile, or could it be moved, say with tileOffsetNeikun wrote: Corpse (from a catacomb) on the floor, with an alcove so there's a gem in its mouth.
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
How about to make logical item which will choose a random 'normal' item from the table when picked?
If it is possible that would be great looting script for your corpse![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
If it is possible that would be great looting script for your corpse
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Corpse on the floor is a great idea even without necessarily being an alcove.
It creates ton of atmosphere - much much more than the standard corpse decoration or the set of toorum bones.
It creates ton of atmosphere - much much more than the standard corpse decoration or the set of toorum bones.
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Now it needs a sword down across its pelvis and a shield strapped to the other arm, and it'll be a loot-fest corpse.Neikun wrote:I had an idea just now.Corpse (from a catacomb) on the floor, with an alcove so there's a gem in its mouth.SpoilerShow
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
{Edit:} And, of course, the good old "Return my armaments that I may fight gloriously in the afterlife" quest which opens a nice secret if you bring him the "archaic sword" and "archaic shield" found elsewhere in the dungeon.
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
AH, that's disgusting ![Wink ;)](./images/smilies/icon_e_wink.gif)
It would be cool if after taking the gem the skeleton rises and attacks you.![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
It would be cool if after taking the gem the skeleton rises and attacks you.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
It could be transparent skeleton ghost that will spawn behind youcrisman wrote:AH, that's disgusting
It would be cool if after taking the gem the skeleton rises and attacks you.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Huder's Assets newest: Wooden Shield
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
That's a better idea! It's easier to implement, and it does not need to remove the corpse! Like it!
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Ooh The thread is buzzing again. I like.
The model is positioned on an offset. You can change the facing though.
I was inspired by the guy making the cold Wallset to make this, as he's made one himself. I simple cannot remember his name, though.
I'll put the model to download so you can all use it, as well as example code of it being used as a decoration.
http://www.filedropper.com/floorskeleton
EDIT: Inspired by Daniv.
The model is positioned on an offset. You can change the facing though.
I was inspired by the guy making the cold Wallset to make this, as he's made one himself. I simple cannot remember his name, though.
I'll put the model to download so you can all use it, as well as example code of it being used as a decoration.
http://www.filedropper.com/floorskeleton
Code: Select all
defineObject{
name = "skeleton_floor",
class = "Decoration",
model = "mod_assets/models/floor_skeleton.fbx",
replaceFloor= false,
placement = "floor",
editorIcon = 100,
}
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!