How to create custom receptors?

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batupata
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How to create custom receptors?

Post by batupata »

Hello,

I'd like to create a receptor, which looks and acts like dungeon cave in, but disappears when hit. I've tried to copy the dungeon_cave_in and change it's class to receptor, but it doesn't work.
if I set a wall behind the receptor and change the receptor's trigger to a rock it works, but I'd like it to be activated when hitting it with a certain item.
Is it even possible to activate receptors without throwing items at them?

Thank you for help.
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Neikun
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Re: How to create custom receptors?

Post by Neikun »

Well it's a Blockage, so just give it some health.
Unconfirmed, but I think a blockage with no brokenModel =
just disappears when broken.

Anyway, my suggestion is take the health parts from the barrel blockage and merge it with the cave in one.
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batupata
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Re: How to create custom receptors?

Post by batupata »

Of course! Why didn't I think of that? Thank you very much :)
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Neikun
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Re: How to create custom receptors?

Post by Neikun »

It's the common rule of trying to do something new. You will always try to do it the hard way at first lol.
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Neikun
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Re: How to create custom receptors?

Post by Neikun »

When I read the title, I though you were looking for something like this haha,
Image
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