Snail Race!
Snail Race!
Is it possible to restrict monster movement to a linear path without the use of blockers and walls? I was thinking making a snail race to gamble on.
Re: Snail Race!
Sure thing. Adding something like this to the monsters.lua in your modding assets produces a new monster which is unable to turn (warning, untested code follows):
Code: Select all
cloneObject{
name = "racing_snail",
baseObject = "snail",
onTurn = function(monster, direction)
return false
end,
}
Steven Seagal of gaming industry
Re: Snail Race!
That's wonderful news, I appreciate the assistance and provided script very much. I will put that to good use.
I'll post back once I have worked this in.
I'll post back once I have worked this in.
Re: Snail Race!
Ok, it was successful. Thanks again.