As seen here, makes for a pretty convincing club when placed on a torch.
Edit: Just foudn out where it was used in game. Broken barrels :3
I felt this was worth showing.
I wonder why blender can only export to .fbx but can't import lol.Equally, when FBX import works, you should be able to export that data from the modelling app too
I keep imagining using the flask model as a projectile xDJKos wrote:Hi,
I know almost nothing about texturing or 3d modelling (only scripting), so can I ask a favor? I need simple white dot-model with white texture which I can use as a spell-projectile, effects can be added to it by using particle system. Is simple model like this doable with current tools?