Elevator test
Re: Elevator test
I never thought about using elevators... /shrug
hehe these are awesome.
hehe these are awesome.
Re: Elevator test
that was pretty cool, somewhat convincing!
Finished Dungeons - complete mods to play
Re: Elevator test
That was the ogre service elevator, nice!
- Edsploration
- Posts: 104
- Joined: Wed Sep 19, 2012 4:32 pm
Re: Elevator test
Amazing. Now we just need a script to handle items left on these virtual dungeon levels. And to kindly ask the player not to look at the map.
Open Project -> Community FrankenDungeon: viewtopic.php?f=14&t=4276
Re: Elevator test
Heh, my elevator is not "virtual" - you can find him on map, its part of the level, you can drop items there, fight inside (during movement as well) , monsters can step in and out, you can go upstairs and call elevator to you etc...Edsploration wrote:Amazing. Now we just need a script to handle items left on these virtual dungeon levels. And to kindly ask the player not to look at the map.
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
- Edsploration
- Posts: 104
- Joined: Wed Sep 19, 2012 4:32 pm
Re: Elevator test
Oh, right, teleporters, identical walls. I have been fooled by the magician! But what a good show it was!
Open Project -> Community FrankenDungeon: viewtopic.php?f=14&t=4276
Re: Elevator test
Nice!Leki wrote:Heh, my elevator is not "virtual" - you can find him on map, its part of the level, you can drop items there, fight inside (during movement as well) , monsters can step in and out, you can go upstairs and call elevator to you etc...Edsploration wrote:Amazing. Now we just need a script to handle items left on these virtual dungeon levels. And to kindly ask the player not to look at the map.
I suspect it might be hard to make it look like it moves more than one floor, if it is to go both up and down? Clipping of overlapping secret doors?
Re: Elevator test
Actually its easy. But there is another trick - I will upload improved elevator tonight and source files soon (I have to polish it first)flatline wrote:Nice!Leki wrote:Heh, my elevator is not "virtual" - you can find him on map, its part of the level, you can drop items there, fight inside (during movement as well) , monsters can step in and out, you can go upstairs and call elevator to you etc...Edsploration wrote:Amazing. Now we just need a script to handle items left on these virtual dungeon levels. And to kindly ask the player not to look at the map.
I suspect it might be hard to make it look like it moves more than one floor, if it is to go both up and down? Clipping of overlapping secret doors?
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
Re: Elevator test
Thats AWSOME! Where I can get source for my dungeon?
Re: Elevator test
HERE: viewtopic.php?f=14&t=3931&p=40578&hilit ... nky#p40578tymur wrote:Thats AWSOME! Where I can get source for my dungeon?
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore