Seconded.Bek wrote:Done.petri wrote:Guys, if you want to help us, please spread the word about the editor and the discount
Dungeon Editor Released!
Re: Dungeon Editor Released!
That's awesome, that level you made for the website name, fully functional looks like!
Finished Dungeons - complete mods to play
Re: Dungeon Editor Released!
Indeed! Result of a 10 minute editor play!Komag wrote:That's awesome, that level you made for the website name, fully functional looks like!
Last room is the dot: you finish teleporting into a troll!
Re: Dungeon Editor Released!
I've been posting here and there, hopefully this should see a massive sales boost!
Daniel.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Re: Dungeon Editor Released!
I've found a bug which crashes the editor. Using the "repeat/until(condition)" lua-function crashed my editor. I'll just have to use a while-loop instead then i guess.
Re: Dungeon Editor Released!
Repeat/until works fine unless of course you make an infinite loop. You can make infinitely loops with while too:
-- this gets stuck in infinite loop
while true do
print("har de har")
end
-- this gets stuck in infinite loop
while true do
print("har de har")
end
Re: Dungeon Editor Released!
mods on steam workshop works with gog version?Komag wrote:I don't know how it works on Nexus, but on Steam you go to the Community - Workshop - Grimrock, select mod, Subscribe to it, start Grimrock game, select Custom Dungeon, select mod.
Re: Dungeon Editor Released!
I'm not sure how that would be done, but maybe
Finished Dungeons - complete mods to play