Elevator test
Elevator test
I made a sort of convincing elevator, "moving" two levels from a dungeon level to a prison level.
short Elevator clip
short Elevator clip
- djoldgames
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Re: Elevator test
Man, you had the same idea as me with the sound of secret door and camera shakingflatline wrote:I made a sort of convincing elevator, "moving" two levels from a dungeon level to a prison level.
short Elevator clip
But I have a question: how do you make this "moving" texture inside the door window ? Looks great!
Short video of elevator in my EOB mod
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[MOD] Eye of the Beholder: Waterdeep Sewers - recreation for Grimrock
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[MOD] Eye of the Beholder: Waterdeep Sewers - recreation for Grimrock
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Re: Elevator test
I used a "prison iron door" for the elevator door, then there are 3 layers of open doors on the same space. One based on "temple ornate door", the other two are "prison secret doors", all modified to have the same opening speed. Changing their opening speed will determine how "fast" the elevator seems. After that you cue some timers to open them in sequence. It is important to use these kinds of doors because of their relative positions to each other. You could probably realign any door model to suit your needs but that takes a lot more work compared to using the ones there is.
Here's the item changes to the doors/elevator facades.
I had some more ideas on how to improve the feeling and usefulness of it, but this was a fun proof of concept. I would like to add a unique "bell"-sound for when the elevator comes to a halt, for example, but the levelup-sound is ok.
Here's the item changes to the doors/elevator facades.
SpoilerShow
cloneObject{
name = "elevatorfacade",
baseObject = "temple_door_ornament",
openVelocity = 0.3,
}
cloneObject{
name = "elevatorfacade2",
baseObject = "prison_secret_door",
openVelocity = 0.3,
}
name = "elevatorfacade",
baseObject = "temple_door_ornament",
openVelocity = 0.3,
}
cloneObject{
name = "elevatorfacade2",
baseObject = "prison_secret_door",
openVelocity = 0.3,
}
Re: Elevator test
That was actually really convincing :0
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Re: Elevator test
editing super thread this.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
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SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
Re: Elevator test
Oh man, that elevator is amazing
You may add this song while it's moving!!
http://www.youtube.com/watch?v=wGj4A8tT50M
You may add this song while it's moving!!
http://www.youtube.com/watch?v=wGj4A8tT50M
Re: Elevator test
Brilliant!
Re: Elevator test
Genius!
Daniel.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Elevator test
I heard that here is some "elevator contest"
Well... What do you think about this one?
http://www.youtube.com/watch?v=GMCcSpMf ... tube_gdata
Well... What do you think about this one?
http://www.youtube.com/watch?v=GMCcSpMf ... tube_gdata
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