Fire Skeleton
Fire Skeleton
Here is the code for a skeleton warrior with fire on his head
Cool
cloneObject{
name = "fireskeleton",
baseObject = "skeleton_warrior",
particleSystem = "torch",
particleSystemNode = "head",
}
Cool
cloneObject{
name = "fireskeleton",
baseObject = "skeleton_warrior",
particleSystem = "torch",
particleSystemNode = "head",
}
Dungeon Master and DOOM will live forever.
Re: Fire Skeleton
i cant add a gillter effect to dungeon wall dirt though
hmmm
LG
hmmm
LG
Dungeon Master and DOOM will live forever.
Re: Fire Skeleton
Can't wait to try this out!LordGarth wrote:Here is the code for a skeleton warrior with fire on his head
Cool
cloneObject{
name = "fireskeleton",
baseObject = "skeleton_warrior",
particleSystem = "torch",
particleSystemNode = "head",
}
Re: Fire Skeleton
That sounds so simple. Tryin it now.
Looks pretty okay.
I'mma test a freakier version and try to have it entirely flaming
EDIT: Can't seem to figure out what other parts of a monster I'm allowed to attach particles to. Brb, making a flaming snail.
EDIT: It's not taking the whole snail with a flaming head idea, and I'm to tired to figure it out.
Looks pretty okay.
I'mma test a freakier version and try to have it entirely flaming
EDIT: Can't seem to figure out what other parts of a monster I'm allowed to attach particles to. Brb, making a flaming snail.
EDIT: It's not taking the whole snail with a flaming head idea, and I'm to tired to figure it out.
"I'm okay with being referred to as a goddess."
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See what I'm working on right now: Neikun's Workshop
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Re: Fire Skeleton
try other nodes like torso, chest, weapon, hand, legs, etc
I have changed the color of the flame to by opening the torch dds file and coloring the flame and makeing a new particlesystem. Just copy and paste torch particle system and change the filename path under the flame section. leave the smoke and glow alone.
I have a blue, green, purple and grey fire skeleton.
One can add a glitterEffect to rocks and have fire attached to rocks on the floor. Looks cool.
LG
I have changed the color of the flame to by opening the torch dds file and coloring the flame and makeing a new particlesystem. Just copy and paste torch particle system and change the filename path under the flame section. leave the smoke and glow alone.
I have a blue, green, purple and grey fire skeleton.
One can add a glitterEffect to rocks and have fire attached to rocks on the floor. Looks cool.
LG
Dungeon Master and DOOM will live forever.
Re: Fire Skeleton
I tried the other slots but the editor didn't like it.
"I'm okay with being referred to as a goddess."
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See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Fire Skeleton
I did it. I made a fire snail. It's not as flashy as I'd like.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Fire Skeleton
Wait! I've got one better!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Fire Skeleton
Improved the fire skellie too
cloneObject{
name = "fire_skeleton",
baseObject = "skeleton_warrior",
particleSystem = "torch",
particleSystemNode = "jaw",
}
Using Johnwoodworth's model viewer, I was able to see what the nodes were called.
cloneObject{
name = "fire_skeleton",
baseObject = "skeleton_warrior",
particleSystem = "torch",
particleSystemNode = "jaw",
}
Using Johnwoodworth's model viewer, I was able to see what the nodes were called.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!