suggestions

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
papazombie
Posts: 17
Joined: Sat Sep 15, 2012 1:00 am

suggestions

Post by papazombie »

After a few hours using the editor I have some suggestions to try to improve it. It may already be in the editor and I haven´t known use, in which case apologies;)

1 - I can only connect 20 events a hidden pressure plate, from there the screen does not move
2 - would be interesting to add an option in the dungeon alcove to only work with a particular object, eliminating the script, as it is used quite
3 - should be available the option of connecting to hit a certain number of doors to an event such as a lever or button
:D
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: suggestions

Post by Neikun »

Why on earth would you need a pressure plate connected to 20 different things?
The alcove option would be nice, I suppose.
I'm not sure I understand what you mean by article number three.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
Komag
Posts: 3658
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: suggestions

Post by Komag »

there is a script in the script repository that can take the place of many connections
Useful scripts repository

so that one is already taken care of, though having a scroll bar in the editor is still on the "wishlist"
EDITOR Feature Requests (not bugs!)
Finished Dungeons - complete mods to play
papazombie
Posts: 17
Joined: Sat Sep 15, 2012 1:00 am

Re: suggestions

Post by papazombie »

Neikun wrote:Why on earth would you need a pressure plate connected to 20 different things?
The alcove option would be nice, I suppose.
I'm not sure I understand what you mean by article number three.
my dungeon is getting crazy at times, Try to do and you will find there isnt any scroll bar :D
papazombie
Posts: 17
Joined: Sat Sep 15, 2012 1:00 am

Re: suggestions

Post by papazombie »

I´ll try to explain my 3rd point:
When you have 20 close doors( remenber, my dungeon is crazy) and you have to close all of them you have to do one by one. It would be interesting selecting 20 and close all of them at a time ;)
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: suggestions

Post by Neikun »

The problem with working on such large scales is that it creates strain. Both on the computer and the mind's capacity to process what exactly is happening and how they should react.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
Montis
Posts: 340
Joined: Sun Apr 15, 2012 1:25 am
Location: Grimrock II 2nd playthrough (hard/oldschool)

Re: suggestions

Post by Montis »

Neikun wrote:The problem with working on such large scales is that it creates strain. Both on the computer and the mind's capacity to process what exactly is happening and how they should react.
I don't think that would be a big problem.
papazombie wrote:I´ll try to explain my 3rd point:
When you have 20 close doors( remenber, my dungeon is crazy) and you have to close all of them you have to do one by one. It would be interesting selecting 20 and close all of them at a time ;)
Try doing it per script, not per connectors.
You would have to name all doors similarly e.g. myDoor_1 to myDoor_20

Then you connect a switch (or whatever) to the following script:

Code: Select all

function closeThemDoors()
   for i=1,20 do
      findEntity("myDoor_"..i):close()
   end
end
When destiny calls, the chosen have no choice.

My completed dungeon (LoG1): Hypercube
papazombie
Posts: 17
Joined: Sat Sep 15, 2012 1:00 am

Re: suggestions

Post by papazombie »

trying ;)
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: suggestions

Post by Neikun »

One other solution you could have is having multiple pressure plates on the same square.
They will be activated at the same time
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
Post Reply