Asset Pack Released!

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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petri
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Location: Finland

Asset Pack Released!

Post by petri »

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Darklord
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Location: England

Re: Asset Pack Released!

Post by Darklord »

Nice! I suspect this is just what is needed for working on the Snail King! :D

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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cromcrom
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Re: Asset Pack Released!

Post by cromcrom »

OMG yeah, serious stuff is gonna start now :-).

Thank you so much for all this work :-)
A trip of a thousand leagues starts with a step.
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Montis
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Location: Grimrock II 2nd playthrough (hard/oldschool)

Re: Asset Pack Released!

Post by Montis »

Yes, thanks a lot!
When destiny calls, the chosen have no choice.

My completed dungeon (LoG1): Hypercube
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Grimwold
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Re: Asset Pack Released!

Post by Grimwold »

Awesome. Thank you.

I did find a tyop though... paragraph 2 - "expect" should be "except"
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petri
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Re: Asset Pack Released!

Post by petri »

Grimwold wrote:I did find a tyop though... paragraph 2 - "expect" should be "except"
Oops, thanks :)
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Komag
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Re: Asset Pack Released!

Post by Komag »

now someone can finally make a corroded and rusty set of Valor armor! woohoo!
Finished Dungeons - complete mods to play
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Komag
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Re: Asset Pack Released!

Post by Komag »

I've noticed some items that I don't remember seeing in the game:
- some of the potions
- a gear necklace
- treasure map - slime
I'm sure there are probably others too
Finished Dungeons - complete mods to play
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pulpum
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Re: Asset Pack Released!

Post by pulpum »

:mrgreen: :mrgreen: :mrgreen:
ad&d / ff / d&d
Depili
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Re: Asset Pack Released!

Post by Depili »

Komag wrote:I've noticed some items that I don't remember seeing in the game:
- some of the potions
- a gear necklace
- treasure map - slime
I'm sure there are probably others too
You didn't look close enough ;)
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