will it be possible, in the editor, to:
create local variables ?
attach script to activable objects ?
Are there functions for random resuslts (like when I activate an object (say, an "Iron Vein") , I can randomize the number of Ore I can mine from whatever skills or tools I have equipped ) ?
I am looking forward creating a gathering system and a crafting system (with skills and random results), obviously from LUA .
Tx in advance
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