Dungeon Editor Progress

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
User avatar
Gotcha!
Posts: 19
Joined: Sat Jul 14, 2012 10:43 pm

Re: Dungeon Editor Progress

Post by Gotcha! »

@Batty: Thanks for clearing that up for me. I remember again.
The drowners were a lot shorter than in that picture, thank gawd.
Yeah, they were excellent games, very dark and scary. I loved it. Especially chapter 1 and 4 of the first game.

Aaanyway, sorry for going offtopic. >_>

*continues pressing F5*
User avatar
Nockar
Posts: 23
Joined: Thu Apr 12, 2012 6:56 pm
Contact:

Re: Dungeon Editor Progress

Post by Nockar »

Keep checking the forums to see if the editor tools are released. hahah
User avatar
Bees
Posts: 84
Joined: Tue Apr 17, 2012 10:37 pm

Re: Dungeon Editor Progress

Post by Bees »

Nockar wrote:Keep checking the forums to see if the editor tools are released. hahah
We all are. :P
User avatar
Thels
Posts: 481
Joined: Wed Apr 25, 2012 8:42 am
Location: The Netherlands
Contact:

Re: Dungeon Editor Progress

Post by Thels »

Only every time someone else mentions something like that. :P
User avatar
Komag
Posts: 3658
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: Dungeon Editor Progress

Post by Komag »

me too!
Finished Dungeons - complete mods to play
DJK
Posts: 208
Joined: Thu Mar 15, 2012 12:42 am

Re: Dungeon Editor Progress

Post by DJK »

It seems like it has been "really close" for "ages" now :(
User avatar
Vosla
Posts: 19
Joined: Sat Apr 21, 2012 8:57 pm

Re: Dungeon Editor Progress

Post by Vosla »

Patience, yound Padawan! ;)
User avatar
dogtown1
Posts: 16
Joined: Tue Jun 19, 2012 8:51 pm
Location: Florida

Re: Dungeon Editor Progress

Post by dogtown1 »

if ya like the idea of "Nexus" LoG mods and modders,

jump here and make some noise, say hello, or give an opinion
:D


http://forums.nexusmods.com/index.php?/ ... try6230283


hey Phitt, maybe you could throw a screen of your new tileset there as well ;)
User avatar
Phitt
Posts: 442
Joined: Tue Aug 14, 2012 9:43 am

Re: Dungeon Editor Progress

Post by Phitt »

dogtown1 wrote:if ya like the idea of "Nexus" LoG mods and modders,

jump here and make some noise, say hello, or give an opinion
:D


http://forums.nexusmods.com/index.php?/ ... try6230283
DarkOne already posted in this thread here, he confirmed there will be a Grimrock Nexus. Yay!

Almost done with the mine tileset, did some more variation tiles (walls, ceiling etc), alcove, pit, grate etc. Only the 'stairs' (I'd like to make a tunnel leading down to the next level instead of stairs), secret walls (no idea how to do those yet without making them look strange...) and secret buttons left.

Image
User avatar
glyn_ie
Posts: 120
Joined: Mon Mar 05, 2012 4:19 am

Re: Dungeon Editor Progress

Post by glyn_ie »

Nockar wrote:Keep checking the forums to see if the editor tools are released. hahah
Aye. In regards to that...

Developers: Can we have an email when the editor's released? Perhaps for everyone who subscribed to the newsletter?
Post Reply