Let's Play LoG... in Dungeons & Dragons!

Show off your Legend of Grimrock art, fiction, music or whatever!
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Daght
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Daght »

There's spiders everywhere... said the Fighter. Said. Before he was dead.
If we do not end the war, the war will end us.
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Darklord
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Darklord »

Has he been rezzed yet? Or is the party dying from poison!

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Daght
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Daght »

Darklord wrote:Has he been rezzed yet? Or is the party dying from poison!

Daniel.
Only the brave fighter has died, saving the life to all other party members, they are working on "how to retrive the dead body for the crystal of life".
If we do not end the war, the war will end us.
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Darklord
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Darklord »

How's it going now? Was the fighter saved, is the party still continuing onwards? :)

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
random409
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Joined: Wed Jun 13, 2012 12:47 pm

Re: Let's Play LoG... in Dungeons & Dragons!

Post by random409 »

Wow, purely awesome. I have barely tested DM, it was quite difficult. But if someone would create LOG on DM, Pure awesomness.
Baked maggot is awful.

Pit Bread is nice

PIE IS AWESOME!
Treybor
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Treybor »

I have to say I'm really enjoying this thread.

I'm a big fan of 1st edition an pre-first edition (the little brown books). Been playing both since 1979, with some acceptance of 2nd edition and custom rules along the way)

Looking forward to hearing more about your campaign. Can't wait to see how they handle "paths of thought".
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Mort432
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Mort432 »

I personally wouldn't even consider trying to port the character system for LoG into D&D.
However, I would definitely consider directly copying the theming, story and mazes from LoG, and I infact intend to do so. Gonna set up a local group to play.
Have the players generate standard D&D characters, generate some appropriate stats for the monsters and treasures (trash the alchemy system etc) and done.
It's a sneaky bastard of a game, though. Considering how difficult D&D can be in comparison, this could be one hell of a challenge.
But fun :D.

Think I'll run it in Pathfinder or 3.5, though. I think 1st Ed would be a bit much. With the complexity of the material, there's no need to pile on more.

If I get round to it, I'll post the results of how the players enjoy the game, if they do.
-Gandalf
Every time you type something dumb, a puppy dies.
Bakkoon
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Bakkoon »

Hey, sounds like a great idea... and I'm on vacation... hrrrmmm, if I get round to it I'll also try to make something, but I would do it either in 4E or in an entirely other system (WFRP, GURPS Dungeon Crawl, Anima... so many systems I could choose from).

If I get something done, I'll post my results here =D
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Crisim
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Crisim »

Any news from your party??

Will you share the adventure material?
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Daght
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Re: Let's Play LoG... in Dungeons & Dragons!

Post by Daght »

I'm back, finally... i was stuck with an accident (no serious damages involved). The party has reached the level 6 of Mt. Grimrock but 2 of'em still alive. I will tell your more soon.
For the gaming material i used the D&D basic, the first edition (redbox). For the xp system i'm used to leveling-up every dungeon level for the rogues and clerics, every 2 for warriors and wizards.
If we do not end the war, the war will end us.
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