Dungeon Editor Progress
Re: Dungeon Editor Progress
Haven't been following this lately, How close do you guys think this project is to completion ?
99.99999% ?
I wonna get my modding head on
99.99999% ?
I wonna get my modding head on
Re: Dungeon Editor Progress
Hold your horses, boys and girls
The editor is pretty much feature complete now but there are some kinks we still want to iron out. I hope to finish coding by the end of this week but it's going to be a tight deadline. Generally we want to make sure that everything works as smooth as possible.
After coding is complete we still need to extensively test the editor and also the game - a lot of internal changes have been made to the game to make modding possible. We'd also like to patch a few issues in the base game with the editor release.
The editor is pretty much feature complete now but there are some kinks we still want to iron out. I hope to finish coding by the end of this week but it's going to be a tight deadline. Generally we want to make sure that everything works as smooth as possible.
After coding is complete we still need to extensively test the editor and also the game - a lot of internal changes have been made to the game to make modding possible. We'd also like to patch a few issues in the base game with the editor release.
Re: Dungeon Editor Progress
Sounds promising.
I'm sure we are all happy to extensively test it for you!
Daniel.
I'm sure we are all happy to extensively test it for you!
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Dungeon Editor Progress
That's awesome. Your guy's dedication to making this editor so good is commendable.petri wrote:Hold your horses, boys and girls
The editor is pretty much feature complete now but there are some kinks we still want to iron out. I hope to finish coding by the end of this week but it's going to be a tight deadline. Generally we want to make sure that everything works as smooth as possible.
After coding is complete we still need to extensively test the editor and also the game - a lot of internal changes have been made to the game to make modding possible. We'd also like to patch a few issues in the base game with the editor release.
Re: Dungeon Editor Progress
Waiting for this editor is like Zeno's Paradox.petri wrote:Hold your horses, boys and girls
The editor is pretty much feature complete now but there are some kinks we still want to iron out. I hope to finish coding by the end of this week but it's going to be a tight deadline. Generally we want to make sure that everything works as smooth as possible.
After coding is complete we still need to extensively test the editor and also the game - a lot of internal changes have been made to the game to make modding possible. We'd also like to patch a few issues in the base game with the editor release.
Re: Dungeon Editor Progress
Nah those paradoxes make no sense at all to me, where as I can understand the idea of soon.Lmaoboat wrote: Waiting for this editor is like Zeno's Paradox.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Dungeon Editor Progress
It always feels like tons of progress has been made, and yet there's still as much left to do as I thought there was the last week.Darklord wrote:Nah those paradoxes make no sense at all to me, where as I can understand the idea of soon.Lmaoboat wrote: Waiting for this editor is like Zeno's Paradox.
Daniel.
Re: Dungeon Editor Progress
i love to hear it's about to be released, but i'm sad that my holyday will be over by then T_Tpetri wrote:Hold your horses, boys and girls
The editor is pretty much feature complete now but there are some kinks we still want to iron out. I hope to finish coding by the end of this week but it's going to be a tight deadline. Generally we want to make sure that everything works as smooth as possible.
After coding is complete we still need to extensively test the editor and also the game - a lot of internal changes have been made to the game to make modding possible. We'd also like to patch a few issues in the base game with the editor release.
Re: Dungeon Editor Progress
First of all, I want to congratulate the Grimrock team for making such an awesome game. It's fantastic truly, I can't wait to see the dungeon editor. I am still very unsure about how it will be implemented but there are a couples of ideas I thought worth of sharing.
- I think the ability to include an intro and ending with text and/or still images would be great. As we have the world map, there is so much other adventures I can think of.
- Each dungeon should have a mandatory small survey at the end to note appreciation, this way it would be very easy to track the overall quality of user created content.
- An in game utility to find user created dungeons would be awesome, yet I know it might be hard to menage. And that it would need a server to distribute, it would however be awesome.
- A dungeon check up utility that will confirm that a dungeon is complete before it could be uploaded to the servers. For example it check if there is an intro, a dungeon and an ending. Duh...
- Importing characters that have completed other dungeons, for example my characters that have finished the Grimrock dungeon.
Last edited by J. Trudel on Tue Aug 28, 2012 4:27 pm, edited 1 time in total.
The Lurker
Re: Dungeon Editor Progress
Will there be any way to export/import characters from one dungeon to another? This would be great as you could then play a series of dungeons etc with your favourite characters.
Daniel.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...