Very good analysis overall, but I disagree on this point. Assassination is the best by far feat in the game. I spend many points on it, though not from the beginning. First of all you reach pretty soon the ability to use melee weapons from the back row, which is very useful, since It enhances a lot your offensive power as a team. Next you gain faster attacks and critical hits, which further enhances your damage potential. But when you reach level 50 and gain master assassin feat, then this is the ultimate weapon. You can backstab everyone and kill him instantly. The only exceptions are the the Wardens on the last level. The only difficulty is to how to backstab. And here comes for help the mage of the team. You just require two spells, to make you life easy for backstabbing.athanatic_cube wrote:Skills
Assassination
StrengthsWeaknesses
- The Reach Attack feat enables melee attacks from the back row.
- The Quick Strike feats (25% and 50% faster attack speeds with melee weapons) are very useful for increasing the tempo of battle with the hope of ending it more rapidly.
- The Improved Critical feat doubles the chance of a critical hit.
- The Master Assassin feat ensures that backstab hits are instant kills.
Overall Rating: Moderately Poor, up to skill level 23; Poor, beyond skill level 23
- Some skill points are wasted on increasing Strength.
- Taking advantage of backstab attacks can require a fair amount of manuvering work.
- Accuracy is not increased for any weapon.
- Attack Power is not directly increased for any weapon.
Analysis: The improved attack speed offered by the Quick Strike feats is very worthwhile. Unfortuantely, it comes at the expense of developing good offense with a weapon. Also, the Master Assassin feat, while extremely powerful, can only work in a limited set of circumstances and requires sacrificing development of skill with daggers or in unarmed combat. Investment in this skill up to skill level 23 (Quick Strike I feat) split with Daggers 33 (Flurry of Slashes) is probably the only circumstance under which it is particularly useful. If you intend to have a party member performing melee attacks from the back rank, then investing to skill level 12 may also be sufficient.
First the frostbolt (not even the enhanced one), which is gained pretty soon. You can freeze your enemy move behind him and bang ... assasinated ... and torn in pieces with a single hit. Later on you can achieve the same effect with the invisibity spell, which is even better since frost bolt may fail, but invisibility never fails. You just move behind the foe and ... assassinated! Superb!