THANK YOU so much for this!!!
even the "advanced" function are avalaible by mouse!
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
yeaaahhhaaa!
Yeah, you can connect to functions in script entities. And yes, you can multiselect assets and move them around, as well as copy and paste them.Leto wrote:Great to see the editor in action! And it reminds me of all those great editors out there, e.g. for Doom, or Unreal etc... with those commons things like script entities (I think you will be able to visually connect an object with an script entity to execute it), an inspector windows etc.
After watching the video, I wondered if it will be possible to move all placed entities at once from one position to another, like "shifting" the whole dungeonCould be a helpful feature, I you did not plan your dungeon layout beforehand
I'm not sure what you mean but you can flick levels with page up/down so it's easy to see where pits leads to etc.pulpum wrote:for traps, is there any tool to make it right fit on both levels? (position, coordinates...) ?