Torchlight Crawlers

Talk about anything Legend of Grimrock 1 related here.
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Mychaelh
Posts: 190
Joined: Fri Apr 06, 2012 4:07 pm
Location: Thuringia

Re: Torchlight Crawlers

Post by Mychaelh »

Let's just wait for the next stunt AH will maybe pull...
FreeBooteR69
Posts: 17
Joined: Thu Jun 21, 2012 6:15 am

Re: Torchlight Crawlers

Post by FreeBooteR69 »

I like the torchlight definition. I've never really liked 3d isometric and turn based rpg's. Always hated that they got lumped together under the same defintiion.
Archlinux FTW!
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PeyloW
Posts: 33
Joined: Sat Mar 03, 2012 1:41 pm
Location: Stockholm, Sweden
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Re: Torchlight Crawlers

Post by PeyloW »

The Ishar series is sadly missing from the list, they are great games all three. http://en.wikipedia.org/wiki/Ishar
mennoch
Posts: 1
Joined: Fri Jan 31, 2014 6:38 pm

Re: Torchlight Crawlers

Post by mennoch »

I am sad nobody seemed to remember / include "Citadel: Adventures of the crystal keep"
http://macintoshgarden.org/games/citadel
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: Torchlight Crawlers

Post by trancelistic »

trancelistic wrote:The thing I kinda miss, having that dungeon creepy feeling is, ghosts that can move trough walls/doors. And that most monster do not open doors. I can just sleep in front of a gate and he just stares at me. Taken away that feeling that i could be in danger at any time.

This/that was the biggest disapointed for me in this game. The rest is fine, i guess, although I was hoping for bigger levels a floor. But thats just me<3

To bad log2 has this too.:( Let then at least a monster walk down the stairs with you lol. WHere is the chase feeling:(
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