Dungeon Editor Progress

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Curunir
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Re: Dungeon Editor Progress

Post by Curunir »

Or it would mean that we can put hanging wall tapestries on lvl 1-4 walls... I have no idea.
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Crashbanito
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Re: Dungeon Editor Progress

Post by Crashbanito »

Well there is a dollar sign before wall....
Perhaps he is trying to remove the dreaded wall tax.
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lastsaves
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Re: Dungeon Editor Progress

Post by lastsaves »

Crashbanito wrote:Well there is a dollar sign before wall....
Perhaps he is trying to remove the dreaded wall tax.
:lol: :lol: :lol:
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Leto
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Re: Dungeon Editor Progress

Post by Leto »

petri wrote:Groundwork for custom wallsets: reorganize and clean up assets[
Now this is a nice status update :-) Thanks petri!
Depili
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Re: Dungeon Editor Progress

Post by Depili »

Okari wrote:Looking at the screenshot I've got a bunch of questions, but most of them can wait. Just have two i'm curious about right now. First one is if there will be a way to turn off monster AI through scripting. and second is if there will be a way to connect torch lighting to scripting; it could be nice for dramatic effect to have all the torchs go out when a player is walking down a hall.
You definitely can have inert monsters that have a certain activation trigger, see dungeon level 12 and the golems.
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Curunir
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Re: Dungeon Editor Progress

Post by Curunir »

Work in progress:
- Groundwork for custom wallsets: reorganize and clean up assets
- Remove "$wallset" support from dungeon objects
- Separate door and door frame models so that it's easier to add new door types
Please, accept my hot manlove from across Europe! No homo! :lol:

Seriously, great news on custom sets happening for real.
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HaunterV
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Re: Dungeon Editor Progress

Post by HaunterV »

Wow.... the longer the done section gets the longer the to do section gets.... owell.... progress is progress. Keep it goin guys and reember to stop to take a breather once in a while.
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OmegaProxima
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Re: Dungeon Editor Progress

Post by OmegaProxima »

Someone removed my wall(s)et support yesterday!!!
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petri
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Re: Dungeon Editor Progress

Post by petri »

I've been moving around and renaming assets for the past two days. I think I need a vacation. :P
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Thels
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Re: Dungeon Editor Progress

Post by Thels »

Happy vacation!
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