Bargeral wrote:Can teleporters take you between levels, or just other points on the same level?
Existing teleporters can teleport between levels, so there's no reason why your own teleporters cannot.
Bargeral wrote:Can you import tile sets for walls, floors, doors etc?
If so, how many tile sets can we have?
It should be possible to do this, but the editor itself of course won't support making these tilesets.
I'm not entirely sure the initial editor will allow you to include other files than just the dungeon itself, but if it doesn't, there's always 3rd party tools.
You can only use one tileset per level. I don't think there's a limit to the number of tilesets in total.
Bargeral wrote:Can you edit item stats? (+10 sword of "I am NOT cheating, <sniff>").
Item stats are in the Lua files. It should be easy to adjust them. Same comment of importing them as on the tilesets (which are called wallsets as far as I know).
Bargeral wrote:I am going to assume "no" for these two, but thought I'd ask:
Can you have vaulted ceilings? (Still a flat level, but the walls go up 20 instead of 10.) See code box below.
Can you have mulit levels on one map? Like bridges, ledges, lofts and such.
Code: Select all
__ __ __
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1 2 3
Forgive the ASCII graphics - Forward view, like you see in the game, imagine a little guy standing in the first box.
1 would be normal, 2 would be vaulted. 3 would be vaulted with a ledge.
I think this is a little out of the way of the current system. Best not to keep your hopes up on this.