Dungeon Editor Progress
- montagneyaya
- Posts: 103
- Joined: Tue May 01, 2012 11:08 pm
Re: Dungeon Editor Progress
very good editor, I can't wait to use it.
Door on floor placement: http://grimrock.nexusmods.com/mods/120
Re: Dungeon Editor Progress
I like hearing infinite levels as a possibility....
Someone come up with a script to procedurally generate levels.
I think I plan to just add every single level i find to one giant dungeon.
Someone come up with a script to procedurally generate levels.
I think I plan to just add every single level i find to one giant dungeon.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
Re: Dungeon Editor Progress
Pétri it's even better is that I thought I could test on the breaks head in the window of preview without using a compiler I just hope that with the level editor will have to make large level
Re: Dungeon Editor Progress
it looks great! it's cool how you've integrated the overhead view with the actual dungeon script AND the preview window.
Once this is done, it looks like you (Almost Human) have a great development tool to streamline production of new content ...an expansion, perhaps?
Once this is done, it looks like you (Almost Human) have a great development tool to streamline production of new content ...an expansion, perhaps?
Re: Dungeon Editor Progress
The screenshot looks great, I am getting excited
Oh my, really!? I think I just wet my pants.petri wrote:The full game is running in the preview window so you can, for example, test puzzles right away.Thels wrote:Is there a "Test" button that allows you to start playing from the current preview position?
Re: Dungeon Editor Progress
Thels wrote:Is there a "Test" button that allows you to start playing from the current preview position?
petri wrote:The full game is running in the preview window so you can, for example, test puzzles right away.
Indeed. That is really nice!gambit37 wrote:Oh my, really!? I think I just wet my pants.
Re: Dungeon Editor Progress
Looking good
TL;DR
I hope their will be a non programming part for basics, like Construct2 has
TL;DR
I hope their will be a non programming part for basics, like Construct2 has
I have never finished a Rubix Cube but i broke one once. Now it's two..
Re: Dungeon Editor Progress
The preview image has me all kinds of excited. I don't care how "complicated" it is for a complete programing/lau newb like me to use. I WILL LEARN (just so I can use this and make awesome stuffs)!!!!
Re: Dungeon Editor Progress
Where is the link to the preview image? (All I've seen is a screenshot of what I took to be an editor for Return To Chaos).