Whisper wrote:we are asking for option - for those who like it - to be added to game that limits 2x2 dancing which currently "answer to everything" and basicly i-win tactic in combat.
And what would that option do, then? Not allow you to move? It would require a total revamp of monster stats, and make for an even staller game, as all you do is launch your attacks.
Sure, I agree that being able to 2x2 a single monster is pretty dull. It gets exciting when there's multiple monsters, and also somewhat when there's no 2x2 space to maneuver in, or when the monster has special attacks.
So yeah, in following dungeons, I would like to see the 2x2 with a single monster with no outside factors to worry about to the bare minimum, and a focus on combat in either tricky hallways, or against multiple monsters. For example, if Wardens show up again, let them be aggro'ed in packs of two instead of allowing us to pick them off one by one.
Still, that's pretty hard to apply to an existing dungeon, and a huge undertaking to change the existing dungeon around. Not something they should invest their time around post-release, especially after a lot of people that will play the game have already completed it.