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those weird (spider?) eggs and, not sure if I remember correctly, the wooden barrels and stuff that's lying around in some parts
Because damage is not applied until the floating weapon hits the mob, whereas melee weapons deal damage instantly.Remit wrote:I was also wondering, how come I can see the damage made by melee weapons, but not ranged attacks or spells. If I can see how hurt the monster gets from a punch, why not a thrown weapon?
This + the other suggestions such as Green for poison and so on, as well as the indicator over the portrait, rather than the health bar.cathalferris wrote:I'd like to see a colouring of a character's face or the box around a character become yellow under e.g. 25% health left, and red at 15%. This should give enough time to get a potion in..