
What Grimrock Needs is a Save-Game Editor
- tecknomage
- Posts: 21
- Joined: Wed May 02, 2012 3:15 am
- Location: San Diego, CA USA
- Contact:
What Grimrock Needs is a Save-Game Editor

Tecknomage
Mage Guild Maser Oblivion
Mage Guild Maser Oblivion
Re: What Grimrock Needs is a Save-Game Editor
That would be awesome! Can you make us one?
Moved to modding.
Daniel.

Moved to modding.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: What Grimrock Needs is a Save-Game Editor
You most certainly have my vote here. 
I would also love to see the ability to allow "less than" four characters to be able to traverse the dungeons, and possibly with a Permadeath option.

I would also love to see the ability to allow "less than" four characters to be able to traverse the dungeons, and possibly with a Permadeath option.
- tecknomage
- Posts: 21
- Joined: Wed May 02, 2012 3:15 am
- Location: San Diego, CA USA
- Contact:
Re: What Grimrock Needs is a Save-Game Editor
NOTE: I have Hex Workshop and have examined Girmrock's save-game files.
I have used this on other game-save files, but I could not find the locations for key entries for Grimrock.
On other games I can to a text search for an entry like "Armor" and find where the primary location is. Then it's just a matter of finding the current value location which should be close to the primary location. Once I have that, I can change the value, save, and Load the modified save-game and see it it worked. Note I use a save-game separate save-game file usually called "Edit" to do this.
I have used this on other game-save files, but I could not find the locations for key entries for Grimrock.
On other games I can to a text search for an entry like "Armor" and find where the primary location is. Then it's just a matter of finding the current value location which should be close to the primary location. Once I have that, I can change the value, save, and Load the modified save-game and see it it worked. Note I use a save-game separate save-game file usually called "Edit" to do this.
Tecknomage
Mage Guild Maser Oblivion
Mage Guild Maser Oblivion
Re: What Grimrock Needs is a Save-Game Editor
Editing save games is basically cheating. Why would you want to cheat? It takes half the fun out of it!
Re: What Grimrock Needs is a Save-Game Editor
Really? In single player? Cheating?? Nah...gambit37 wrote:Editing save games is basically cheating. Why would you want to cheat? It takes half the fun out of it!
Regards,
RMariano
RMariano
- tecknomage
- Posts: 21
- Joined: Wed May 02, 2012 3:15 am
- Location: San Diego, CA USA
- Contact:
Re: What Grimrock Needs is a Save-Game Editor
Each to their ownRMariano wrote:Really? In single player? Cheating?? Nah...gambit37 wrote:Editing save games is basically cheating. Why would you want to cheat? It takes half the fun out of it!

Tecknomage
Mage Guild Maser Oblivion
Mage Guild Maser Oblivion