What really got me hoocked about the game, whas its backstory, showe through clever marketing (trailers,screens) and story in manual. Man, I really wanted to know who build those dungeons and why.
The answers are few and far beteween ( it is this kind of game) but i think that together we can join some loose puzzles together.
And one more thing - Ihave finaly reached the final Boss (have to kill it yet), and it has ruined a lot of marvel. I mean is that it? No undead sorcerer-king of ancient times, no super powerfull being from beyond ? Just a dumb mechanical cube, with weapon to disable it designed long time ago? Is it the cube, who commited "crimes forgiven, but never forgoten"?
So the story. A long time ago there was an Empire. Or at least civilisation. They valued technology, perhaps even worhipped it ( "untill the gears of time shall came to end - scroll in designers tomb) They created that wierd thing. The cube turned out to be evil, and it couldnt be killed ( why? they have removed parts from it quite nicely, just remove couple more). So they created a prison. On top of highest mountainthey constructed a prison, that was supposed to last for eternity. They magically made resilent ( look manual). Then the Order Of Sacred fire ( dont remember the name, i will look it up and edit) moved in (look at wall painting, it seems the monks moved in after most of grimrock was constructed). The monks were worshippers of god Goromorg. We don't know much about, but we can assume it was arleady established religion - from some wall paintings we my read about some myths - like a wizard (monk?) defeating (taming?) a giant whale ( painting on lv 10 near crystal).
The monks of the order made the oath to guard the cube (which the call the undying one) for all they live and afterlife. They were given support of the country - so the presence of soldiers (legionairs) to aid the monk in their holy duty. The upper levels were more of utilty and support functions.
After ages, the civilisation became to crumble. Quite likely it was a cataclysm compared to which the fall of Roman Empire was just a minor rioting. Why? Because it was all but completally forgotten, including the huge complex atop mount Grimrock, which must have bean extrelammaly expensive to build and maintain. Everybody must have heard about it in its time.
During the time of decline, the monks have turne to necromancy. They prolongated they own life, at cost of turnig to chthulu like monsters. They started to summon uggardians, the be the new guards . They startet to raise passed legionairs to continue their duty as skeletons. And they allowed the ungeon to becamw a lair to many dangerous species, so the nature could became another sentinel. Some - like the ice lizards - must have been imported from distant lands. They also modernised the dungeon into what we explore,filling it with pule an traps(some inlude monsters), and implementing some way to mantain it (as in thoorums notes - every new explorer had to open same,doors, push same buttons, etc).
After centurier, civilisation has been rebuilded, and Grimrock rediscovered. Nobody knows anything about it, yet i belive insectois, may have some texts on it.
And that would be hte Legend of Mount Grimrock. Anything missing? Any cool info on the word? Do You have different vision?
And above all - the final fight ruin everything. Do you have any good explenations why that cube was created, why it is immortal, what horrible deeds it have done? Why it justifies creation of those tunnels? They could have just ditched the cube into ocean or just dismantled into tiny cogweels.