1)Well it's medieval environment made me suggest classes that are somewhat believable in such a contest, but if it would have been settled in a post atomic cyberpunk location, I would have suggested different ones(as for such an environment I would suggest to play Perihelion (go to Edward Torth homepage and you can download it freely, when I was stuck, he also helped via mail to solve a riddle)which is an awesome RPG with very unique classes( LOL has Insectoid too ), great feeling, music and setting).Encephalon wrote:If there was large outdoor locations it wouldn't really be a dungeon crawler. The same goes for the suggestion for camera angles and weather. And with money, shops and taverns it would end up depending on buying weapons and armour, instead of make do with whatever you find.
A few new classes could be nice, but then I hope Almost Human come up with something a bit more original than the standard classes. LoG was refreshing by straying from the norm when it came to races, so I hope they keep it that way in other aspects, too. If they introduce rangers, druids, clerics, bards etc I sincerely hope they mold the class into something else that the stereotypical class, and something more fitting the Northern Realms.
I don't quite see why there should be a medallion, or any other item, that should aid in finding secrets. However, there could have been a log where the differend characters could come up with remarks (perhaps even vocal, though I have no idea what an insectoid would sound like) to provide clues to puzzles or secret door locations. If the party has passed a location of a secret door a given number of times without discovering it, one of the characters may come with a remark like: "It feels like there's a draft here. Strange." or "Something about this wall seems... odd." Especially it the secret is essential to be able to continue.
Some belt slots would have been welcome, to hold potions for easy access in the heat of battle. A few more types of potions would also be welcome.
I also like the idea of starting off with just one or two characters, and being able to find others to join your group. Either alive, or their remains which you could resurrect at a lifestone.
I love the magic system with runes, and they open for many possibilities for new spells, including spells to heal.
Also a Cyberpunk Dungeon Crawling game would be an amazing Idea for a new crawler not a sequel of LoG(that reminds me of game like Perihelion as I already mentioned or Hired Guns, mentioning some great oldies for Amiga).
For inspiration I suggest these videos:
http://www.youtube.com/watch?v=W04pCezt7C0
http://www.youtube.com/watch?v=NRWGo-KRn88
2) Your idea of the characters spotting something after passing X times in the same area is a good idea, much better than mine
3)The later ideas are nice too, I like the runes system too, what I didn't like is having to re-trace the same runes for same spells again and again.