Yeah, I knew when I posted times.. I'll add total game finish time in first post also.pongsifu wrote:I actually did a speedrun for the whole game, not sure if you knew that when you posted the times.
http://www.youtube.com/playlist?list=PL ... ature=plcp
I re-did the first two levels and cut off a few minutes by adding segments (previously I did them all in one run, meaning if I messed up I restarted the level) but I won't be uploading them unless I finish the entire game again. Not sure if I'll be doing that any time soon since I don't want to burn myself out of the game having already done 2 playthroughs (normal and hard) and then a speedrun.
But about other times, if you cut the video's it wont count as "real speedrun" of course. I think I can beat your 2 lvl time, so Ill keep them there as some sort of goal for myself to beat, but I wont add other times unless you confirm they are right(No cutting done).
Yeah you can burnout quite easily in this kind of game if you play too much, because gaming experience is quite the same everytime unlike in sandbox games.
I think I'll manage without weapons, but I think I must take armors from lvl 2.pongsifu wrote: All my levels were connected (on the same party), do you plan on setting up a party for each level, or what? I can't imagine you getting much farther with a completely unarmed group. I had a harder time with an under-geared group on easy than a fully-geared and fully-leveled group on hard.
Should there be rules what is accepted as speedrun, for example I could take the party that I finished the game recently and go back to lower levels with fully geared group, but I dont think that would be fun. Maybe deciding what weapons you choose should be optional, but getting them from further level is not.. and maybe difficulty settings should be the same for everyone that participates.. What do you think?
Anyway I didn't think this as very serious thing, only something fun to do, but of course Its more fun if everyone has same starting point