Alfheira wrote:Weetu wrote:If I know anything about game engine design, limiting movement to one plane - and in a grid - gives the engine developer a chance to use many tricks that then make it impossible to support "free" 3D movement.
But you know that the engine supports a free look by pressing the right mouse button? Why shouldn't that be possible in an editor? But I agree that a 2D editor would suffice. The earlier it's published the better.
I'm not saying that. I'm sure it's quite easy for them to make the level editor provide all the facilities the game currently provides, if they so choose.
What I'm saying, though - and what I understood Patch wanted to do - is that creating "true 3D" environments (e.g. slopes, non-90-degree walls etc.) would probably not work with the current engine.
I hope the developers correct me if my assumption is wrong, though
