How many times did you play the game?
How many times did you play the game?
I am just curious about this, and also: what did you do to vary your playthrough. I have played the game two and half times, one with a default two warriors, a rogue and a mage party, another one to get the toorum mode unlocked, with minotaur rogue, unarmed fighter, mage and warrior, and a half with toorum (swords, heavy armor) then I got bored on level VI. I really want to play another time but I fear I may just get bored again. Need help.
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- Posts: 46
- Joined: Mon Apr 23, 2012 9:56 pm
- Location: Novato, CA - USA
Re: How many times did you play the game?
Two play throughs on hard mode:
First time I went with a fighter/rogue/mage/mage group.
Second time I went with a fighter/rogue/rogue/mage composition.
I mainly played a 2nd run to see how much more powerful two rogues would be compared to two mages.
First time I went with a fighter/rogue/mage/mage group.
Second time I went with a fighter/rogue/rogue/mage composition.
I mainly played a 2nd run to see how much more powerful two rogues would be compared to two mages.
Re: How many times did you play the game?
Well it's a linear, scripted single-player experience so you are bound to get bored at some point. I've completed it (or reached the last part) 6 times I think and I've abandoned one Toorum mage run (yeah, that was a bad idea) and I barely feel like playing anymore although I have a game under way still.
I've tried a few things during this time. I wasn't really interested in any weird stuff (like Minotaur mages or going heavily into support skills) so I just played with different weapons and spells to check them out. The main problem I have when I try to play now is that I NEED a ranged rogue to feel like I'm killing things fast enough Melee can actually output more raw dps but there are a bunch of mobs you'd rather keep your distance from (slimes, ogres, Goromorgs).
I've tried a few things during this time. I wasn't really interested in any weird stuff (like Minotaur mages or going heavily into support skills) so I just played with different weapons and spells to check them out. The main problem I have when I try to play now is that I NEED a ranged rogue to feel like I'm killing things fast enough Melee can actually output more raw dps but there are a bunch of mobs you'd rather keep your distance from (slimes, ogres, Goromorgs).
- King Semos
- Posts: 123
- Joined: Sun Apr 15, 2012 6:05 pm
Re: How many times did you play the game?
I've surprised myself that I am not bored yet.. Though I've only beaten the game to the end cinematic once, the first time. I usually stop right before the end on every other play through. Basically I like to try out different builds for different groups. The goal is really only to reach level 13-14 and to be at the end. I try to perfect certain builds in some respects. I have done it on hard once, and old school a few times. But I find normal mode to be the best testing grounds.
My first play through was standard, two fighters a rogue and a mage.
My second play through I decided to go with a Rogue tank, though mid way through it I changed my mind about things and started over. Just around level 7 Ancient Chambers. When I remade the Rogue tank I tried Light Armor and Unarmed, worked out very well, in fact he was tougher than my Fighter. This play through I had 3 rogues and 1 Fighter.
After that I did it with Toorum.
The 4th run, I tried my rogues build on a fighter, going for Light Armor and Unarmed, he turned out better than the rogue and has been my best character so far. Again, no Mage.
The last run I went for a very tanky Insectoid, going for 35 Armors, 33 axes. A rogue tank, and a very well built fire mage.
Right now, I'm in the process of testing out a Mage tank. So far so good.
Here is my best mage, and my best Fighter.
32 Fire, 22 Spellcraft
SpoilerShow
SpoilerShow
So yeah, I've kept myself very entertained with just trying different builds and perfecting them to my best ability.
Re: How many times did you play the game?
My first two playthroughs (normal and hard) I played the same build (warrior, warrior, ranged rogue, ice mage) and then my speedrun I actually did almost the exact same build except the ranged rogue was melee instead.
- ChaosPointDK
- Posts: 1
- Joined: Tue May 15, 2012 8:20 pm
Re: How many times did you play the game?
2 times so far.
2nd:
4 human mages, each with his element.
Skilled" trait for everybody
Second traits were +2 endurance for the front guys and +2 wisdom for the back row
First row were my Wind and Earth mages, and obviously they were training their elements + staff defense, and the back row - Fire and Ice - were training their elements + sorcery
And holy hell the micro management was fun XD
I remember throwing rocks just so my earth mage ("Bob the Boris" was his name fyi) could get full experience vs skeletons
2nd:
4 human mages, each with his element.
Skilled" trait for everybody
Second traits were +2 endurance for the front guys and +2 wisdom for the back row
First row were my Wind and Earth mages, and obviously they were training their elements + staff defense, and the back row - Fire and Ice - were training their elements + sorcery
And holy hell the micro management was fun XD
I remember throwing rocks just so my earth mage ("Bob the Boris" was his name fyi) could get full experience vs skeletons
Re: How many times did you play the game?
So far two full playthroughs.
First full playthrough: 3 rogues + mage: offensive monk, cutthroat, axe thrower and air/ice wizard;
Second full playthrough: 3 rogues + mage: defensive monk, cleric*, axe thrower and archer (this time mage in first row);
Third playthrough: party made with Random Party Generator viewtopic.php?f=3&t=2559&start=10#p26648 (depth 4 atm);
Forth playthrough: Toorum (depth 3 atm).
Plus at least five parties I haven't found really inspiring and gave up about depth 5
I think this Random Party Generator was somewhat refreshing. Especially since I've rolled Minotaur Mage without a single point added to Willpower. At least she rolled Strong Mind as a trait.
Also some temporary break from a given game (like a month or two) is good thing to not get bored too fast.
* A front line mage who can do some tanking, cast Light and Hold Person
First full playthrough: 3 rogues + mage: offensive monk, cutthroat, axe thrower and air/ice wizard;
Second full playthrough: 3 rogues + mage: defensive monk, cleric*, axe thrower and archer (this time mage in first row);
Third playthrough: party made with Random Party Generator viewtopic.php?f=3&t=2559&start=10#p26648 (depth 4 atm);
Forth playthrough: Toorum (depth 3 atm).
Plus at least five parties I haven't found really inspiring and gave up about depth 5
I think this Random Party Generator was somewhat refreshing. Especially since I've rolled Minotaur Mage without a single point added to Willpower. At least she rolled Strong Mind as a trait.
Also some temporary break from a given game (like a month or two) is good thing to not get bored too fast.
* A front line mage who can do some tanking, cast Light and Hold Person
Re: How many times did you play the game?
I've only played twice, once with a standard party (but customized) and afterwards an all-insectoid party with 1 fighter, one axe throwing rogue, and two mages on hard difficulty. Going all insectoid was fun, but I want to return to my punchy minotaur on my next playthrough.
Re: How many times did you play the game?
Two times through, once on normal, regular, once on hard, oldschool.
Can't force myself to toorum it AGAIN, maybe a little later.
Can't force myself to toorum it AGAIN, maybe a little later.
Re: How many times did you play the game?
2 times: Hard and Toorum Hard. I like map so oldschool mode is nothing for me.
Now playing Wizardry7
Now playing Wizardry7