make mages able to prepare next spell while on cooldown
make mages able to prepare next spell while on cooldown
Many people complain about Mages requiring more micro than other classes (and not even shining in the DPS department either).
Can you at least make it so I can prepare the next spell to cast while my mage is on cooldown (greyed out)?
A second idea is to make the magic a separate button (so the mage can hold anything in his two hands) (maybe on or next to the mage's portrait) so they can even attack unarmed like everyone else.
Can you at least make it so I can prepare the next spell to cast while my mage is on cooldown (greyed out)?
A second idea is to make the magic a separate button (so the mage can hold anything in his two hands) (maybe on or next to the mage's portrait) so they can even attack unarmed like everyone else.
Re: make mages able to prepare next spell while on cooldown
Yeah it's kind of stupid how the mage's rune page disappears after a cast, and also ghosted out when not ready.
- EvoluZion3
- Posts: 76
- Joined: Sat Apr 14, 2012 11:20 pm
Re: make mages able to prepare next spell while on cooldown
+1 - good idea
Re: make mages able to prepare next spell while on cooldown
If it would not efect balance I would also agree to be able to prepare a spell. In any case the simple fact that you need to click on the spell is balance enough in my opinion.
I just love how we need to click and run for the mage to work well.
I just love how we need to click and run for the mage to work well.
JB:When some wild-eyed, eight-foot-tall maniac grabs your neck, taps the back of your favorite head up against the barroom wall, and he looks you crooked in the eye and he asks you if ya paid your dues? "Yessir, the check is in the mail."
Re: make mages able to prepare next spell while on cooldown
I knew something was bugging me about this... Why is there a cooldown for spell casting anyway, when the process of entering the spell already introduces a delay?
I do think it would be better to be able to enter the next spell, and have the cast button grayed out until cooldown is over.
I do think it would be better to be able to enter the next spell, and have the cast button grayed out until cooldown is over.
Re: make mages able to prepare next spell while on cooldown
This is a god idea.
Another one would be to keep the last spell set up, as in battle I nearly always use the same spell.
Another one would be to keep the last spell set up, as in battle I nearly always use the same spell.
Re: make mages able to prepare next spell while on cooldown
I came to post exactly this. Well done! lolLmiara wrote:This is a god idea.
Another one would be to keep the last spell set up, as in battle I nearly always use the same spell.
Re: make mages able to prepare next spell while on cooldown
I thought about that too, but sometimes I use a bolt spell for range and then the enemy is up close so I use the cheaper close range spell.Lmiara wrote:This is a god idea.
Another one would be to keep the last spell set up, as in battle I nearly always use the same spell.
At least I hope it's cheaper >.<
Seems to do more damage too or I'm just imagining things (haven't gotten upgraded bolts yet so that might make me change my mind).
Re: make mages able to prepare next spell while on cooldown
I would love to see scrolls not only as rune sequence for casting spell, but as autocast tool too. I.e. if scroll is held in caster's hand, right click on it will lead to instant spell casting, without dealing rune combinations.
Re: make mages able to prepare next spell while on cooldown
I don't mind it much, anymore. I figure its just your mage waving his arms or whatever about tracing the runes, it needs to be done each spell. The cooldown is just fatigue recovery.
I think a lot of the frustration would be taken out of runes if they just restricted rune selection to the left mouse button, and let you cast with the right mouse button, immediately. I'd fizzle so much less if I didn't have to drag the mouse back to the cast button after entering runes. Right mouse button swings/fires everywhere else... but not in the magic window.
I think a lot of the frustration would be taken out of runes if they just restricted rune selection to the left mouse button, and let you cast with the right mouse button, immediately. I'd fizzle so much less if I didn't have to drag the mouse back to the cast button after entering runes. Right mouse button swings/fires everywhere else... but not in the magic window.