Darklord wrote:I have no idea how to use LUA, on the bright side I can copy/paste, make small edits to obvious text and can also use Google! (If you can use Google you can do almost anything!)
Billick wrote:I can't wait to see what the community comes up with for new dungeons. I've been meaning to learn Lua for a while, so maybe I'll take a crack at it myself. To the devs: thanks for working to add this feature to an already great game.
The problem is how many of the communitymade dungeons will be worth playing. I already saw it on Littel Big Planet 2 on my PS3. There is a really intuitive and easy to learn editor but many kiddies make many crappy levels.
But I'm also looking forward for the dungeon editor.
Last edited by Silverhawk on Tue Apr 24, 2012 11:42 pm, edited 1 time in total.
petri wrote:
That's a good question. We actually don't have a level editor at all. All levels have been coded in a text editor
Could you share (commented?) sources of any existing level and describe how to connect custom dungeon to LoG?
I think if text editor was nice for your team, it would be nice for majority of modders too
No please! I guess I could create a map or dungeon graphically and maybe a very basic script if it is needed, but not necessarily a mod or a Great feature...
Will there be a way to add new monsters? I know it would be really difficult to create the models as modders but it would still be great. Or if not I Would gladly buy DLC for new monsters.
Silverhawk wrote:
The problem is how many of the communitymade dungeons will be worth playing. I already saw it on Littel Big Planet 2 on my PS3. There is a really intuitive and easy to learn editor but many kiddies make many crappy levels.
Good question! I believe the average age of players of LoG is higher than LBP2, plus the game is somewhat more hardcore and attracts a more determined audience. So I suspect there will be many worthwhile levels/mods, probably most of them made should be worth a dabble, some of them may equal or even surpass Almost Human's Dungeon!
Fingers crossed!
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
atamanashi wrote:Will there be a way to add new monsters? I know it would be really difficult to create the models as modders but it would still be great. Or if not I Would gladly buy DLC for new monsters.
Yes there will be,
petri wrote:Sorry, I haven't had time to follow the discussion closely but there is no problem if you want to swap a monster or wallset texture with another texture created by you.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...