Dungeon Editor Progress

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Bees
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Re: Dungeon Editor Progress

Post by Bees »

Anxiously awaiting my pre-planned sick day for this.
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Dandy
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Re: Dungeon Editor Progress

Post by Dandy »

You know how ID were kings of the fps for years? Well I now crown Almost Human as kings of the dungeon crawler.

I just hope that they never sell their souls to a publisher. That has been the ruin of many great software houses.
Dungeon Legend about the Master of Grimrock
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Curunir
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Re: Dungeon Editor Progress

Post by Curunir »

Petri and Team, my beautiful Finnish devs, I kiss you from across Europe! (no homo!)

I also hate you for forcing me into learning some basic Lua but I think I kiss you more than I hate you!

All joking aside, thanks, guys, you're awesome! Keep at it!
Megami
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Re: Dungeon Editor Progress

Post by Megami »

A script editor? Wow, can't wait, couldn't wish for more!
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grecosenner
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Re: Dungeon Editor Progress

Post by grecosenner »

So very excited for the editor. Thanks for all your hard work! We'll create awesome mods for you, hah.
=)
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hda
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Re: Dungeon Editor Progress

Post by hda »

That is marvelous! Can wait :D:D
*She looks the corpse. A trail of blood leads away from it into the darkness. The body itself is a grotesquely misshapen husk now, the eyes sunk into the skull, the lips drawn back to expose the gums. A ghostly sight.

-Hellraiser (1987)- by Clive Barker.
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HaunterV
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Re: Dungeon Editor Progress

Post by HaunterV »

LUA? someone point me to a resource with tutorials for this.... or when it comes time and I don't know how to do something I'm going to have to post what 'm looking to pull off and rely on the community to deliver a solution.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
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Patch
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Re: Dungeon Editor Progress

Post by Patch »

HaunterV wrote:LUA? someone point me to a resource with tutorials for this.... or when it comes time and I don't know how to do something I'm going to have to post what 'm looking to pull off and rely on the community to deliver a solution.
I found this. It's a little old, and the English is a little hard to follow sometimes, but it's something I guess. And free...

EDIT: Link fixed, my bad.
Last edited by Patch on Mon Apr 23, 2012 11:12 pm, edited 1 time in total.
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Curunir
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Re: Dungeon Editor Progress

Post by Curunir »

You pasted a link to your "mod team" thread. Yet again, can't say if failing at using forum software or trolling. :?
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HaunterV
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Re: Dungeon Editor Progress

Post by HaunterV »

Curunir wrote:You pasted a link to your "mod team" thread. Yet again, can't say if failing at using forum software or trolling. :?

I know .... But hey , I'll take it as a volunteer of services. I'm sure I won't run into problems too often, I plan on just level design and implementation of any community based mods I happen to like (new monsters, trap room designs, etc...). Naturally with credit given where credit is due.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
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