Dragonkin wrote:
Thanks for joining us, we`re gonna need all the help we can get. As for ishar, i doubt we`ll be able to make something as grand and free roaming as that, but some outdoor areas shoulden`t be to hard as long as we have people who can make new textures. This would be like a dungeon but instead of walls blocking your way or building and fences, there would be trees, bushes and rock\mountains blocking your way. To be honest this is something that would rock my world along with a shifty goblin trader, somehow getting ahead of your party at certain points.
As for the story we still just have ideas, but personally i would rather have a maiden in need (what can I say, I`m a romantic ), or some kind of ordinate jewel thats needs digging out to save the world.
The criminals being banished to a certain place for past crimes or somewhere along those lines would be too much like the original LOG and may miff the devs a little, at least thats what I think I also thought about Three powerful mages that has stolen some kind of a magical org thingy and you are supposed to get the orb back, each mage being a boss on cetain points in the dungeon(s) . At least thats what im thinking.
I also think communication would be the most importent thing here and we need to get together and talk about what we want, Imm sure everybody have ideas that they would like to add to this mod and we`ll need to agree on certain points in order for this to work. Maybe skype or some other kind of communication hub would be in order.
I can setup whatever we agree on; Skype is fine if that;s what you want to use.
I really like the idea about the mages...it's got a great, old-school feel with the bones to hang a more fleshed-out skeleton if we want. In fact, you could even combine your ideas: The three mages have stolen the magical orb thingy but, unbeknownst to our adventurers, they have buried it even deeper in the dungeon (until then, the player thinks the last mage has the orb. Nu-uh!) and added an extra special gaurdian just in case they should perish.
The outdoor "track" you're describing (blocking the player with natural elements) is exactly what I meant when I cited Duke as an example, and I think we should be able to do it without any problems. The biggest concern would be a parallaxed sky/ceiling.
Dragonkin wrote:
Thanks for joining us, we`re gonna need all the help we can get. As for ishar, i doubt we`ll be able to make something as grand and free roaming as that, but some outdoor areas shoulden`t be to hard as long as we have people who can make new textures. This would be like a dungeon but instead of walls blocking your way or building and fences, there would be trees, bushes and rock\mountains blocking your way. To be honest this is something that would rock my world along with a shifty goblin trader, somehow getting ahead of your party at certain points.
As for the story we still just have ideas, but personally i would rather have a maiden in need (what can I say, I`m a romantic ), or some kind of ordinate jewel thats needs digging out to save the world.
The criminals being banished to a certain place for past crimes or somewhere along those lines would be too much like the original LOG and may miff the devs a little, at least thats what I think I also thought about Three powerful mages that has stolen some kind of a magical org thingy and you are supposed to get the orb back, each mage being a boss on cetain points in the dungeon(s) . At least thats what im thinking.
I also think communication would be the most importent thing here and we need to get together and talk about what we want, Imm sure everybody have ideas that they would like to add to this mod and we`ll need to agree on certain points in order for this to work. Maybe skype or some other kind of communication hub would be in order.
I can setup whatever we agree on; Skype is fine if that;s what you want to use.
I really like the idea about the mages...it's got a great, old-school feel with the bones to hang a more fleshed-out skeleton if we want. In fact, you could even combine your ideas: The three mages have stolen the magical orb thingy but, unbeknownst to our adventurers, they have buried it even deeper in the dungeon (until then, the player thinks the last mage has the orb. Nu-uh!) and added an extra special gaurdian just in case they should perish.
The outdoor "track" you're describing (blocking the player with natural elements) is exactly what I meant when I cited Duke as an example, and I think we should be able to do it without any problems. The biggest concern would be a parallaxed sky/ceiling.
Yeah, go ahead and add us on Skype (Dragonkin said he gave you my screen name). have a bunch of Google docs I need to give everyone access to.
Dragonkin wrote:
Thanks for joining us, we`re gonna need all the help we can get. As for ishar, i doubt we`ll be able to make something as grand and free roaming as that, but some outdoor areas shoulden`t be to hard as long as we have people who can make new textures. This would be like a dungeon but instead of walls blocking your way or building and fences, there would be trees, bushes and rock\mountains blocking your way. To be honest this is something that would rock my world along with a shifty goblin trader, somehow getting ahead of your party at certain points.
As for the story we still just have ideas, but personally i would rather have a maiden in need (what can I say, I`m a romantic ), or some kind of ordinate jewel thats needs digging out to save the world.
The criminals being banished to a certain place for past crimes or somewhere along those lines would be too much like the original LOG and may miff the devs a little, at least thats what I think I also thought about Three powerful mages that has stolen some kind of a magical org thingy and you are supposed to get the orb back, each mage being a boss on cetain points in the dungeon(s) . At least thats what im thinking.
I also think communication would be the most importent thing here and we need to get together and talk about what we want, Imm sure everybody have ideas that they would like to add to this mod and we`ll need to agree on certain points in order for this to work. Maybe skype or some other kind of communication hub would be in order.
I can setup whatever we agree on; Skype is fine if that;s what you want to use.
I really like the idea about the mages...it's got a great, old-school feel with the bones to hang a more fleshed-out skeleton if we want. In fact, you could even combine your ideas: The three mages have stolen the magical orb thingy but, unbeknownst to our adventurers, they have buried it even deeper in the dungeon (until then, the player thinks the last mage has the orb. Nu-uh!) and added an extra special gaurdian just in case they should perish.
The outdoor "track" you're describing (blocking the player with natural elements) is exactly what I meant when I cited Duke as an example, and I think we should be able to do it without any problems. The biggest concern would be a parallaxed sky/ceiling.
yup...see you on skype
When all the world is overcharged with inhabitants, then the last remedy of all is war,
Which will provideth for every man, by victory or death. -Thomas Hobbes
Patch wrote:Yeah, go ahead and add us on Skype (Dragonkin said he gave you my screen name). have a bunch of Google docs I need to give everyone access to.
All I would be good for is dungeon and puzzle building. I've worked in a lot of editors, the most prominent being the Elder Scrolls Construction Set. I did a lot of world/dungeon/city building and was good with scripting, but I can't build models, textures, animate, or anything like that to save my life. I'm looking forward to working with the editor, but without new enemies and equipment, I don't know how different from the real game I can make it.