Hi LoG team, hi all!
All is in the subject. LoG is beautiful and its gameplay is case based. Nethack is also case based (and turn based) and a lot of people are still playing it for years.
Why do think about it? Is that possible ? Maybe not with the level editor, so I turn to you Almost Human. The source code of nethack is totally free, consenquently the license isn't a problem. My programming knowledge isn't very good but i think the total conversion wouldn't very hard to make.
What's your opinion?
Thanks for your response and many thanks for this great game!
Beurge
[NetHack mod]How to give the most replay value to LoG
Re: [NetHack mod]How to give the most replay value to LoG
NetHack is a roguelike. Randomization is what gives it replayability.
Re: [NetHack mod]How to give the most replay value to LoG
For sure.
Is it a problem to make GoL randomized with basic tiles?
Is it a problem to make GoL randomized with basic tiles?
- Jack Dandy
- Posts: 476
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- Location: Haifa, Israel
Re: [NetHack mod]How to give the most replay value to LoG
A combat-focused roguelike mode would be pretty interesting for this kind of game. The devs have expressed interest in it before.
If we get some more class and race types, it could be great.
If we get some more class and race types, it could be great.