and will we be able to import our own in our mods?
and if so, their AI, will we be able to implement our own scripts?
Great game, finished on hard, need more
Did you make monster models and animations using Maya
Re: Did you make monster models and animations using Maya
Not sure about Maya but yes the plan is to allow new monsters according to Petri!
Daniel.petri wrote:Why not first create mods that add new dungeons, monsters, items and puzzles and then worry about advanced/hacky stuff later?
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Did you make monster models and animations using Maya
The quote from petri does not imply that it will be possible to import new assets. It coud also mean that it just will be possible to modify existing entities.Darklord wrote:Not sure about Maya but yes the plan is to allow new monsters according to Petri!
Daniel.petri wrote:Why not first create mods that add new dungeons, monsters, items and puzzles and then worry about advanced/hacky stuff later?
Re: Did you make monster models and animations using Maya
It's fair to infer from Petri's comment that importing assets will be possible. He doesn't outright say it, but the intention is pretty clear.