You're right. Any benefit I was thinking about is canceled by this fact.Sol_HSA wrote:Let's say there's a quiver. Problems:
2. Switching between arrow types just got more complicated.
You're right. Any benefit I was thinking about is canceled by this fact.Sol_HSA wrote:Let's say there's a quiver. Problems:
2. Switching between arrow types just got more complicated.
Why do you need a third character to collect your arrows?Durgha wrote:It's not cosmetic. A character will only recognize a single ammo type to auto-collect, yet the enchant system involves (at the least) two different types of projectiles. That's a problem because one of those ammo types has to be manually looted, which - aside from being time-consuming - entirely defeats the purpose of having an auto-collect feature in the first place.Sol_HSA wrote:Let's say there's a quiver. Problems:
1. You have to have an empty hand to use the bow. Thus, you don't get any additional benefit from a dedicated "arrow slot".
2. Switching between arrow types just got more complicated.
So, having a quiver would be a cosmetic change, at best.
The logistics behind using an archer are really silly right now. You need a mage, the rogue itself, and a third character dedicating a slot to auto-collect the spent ammo. This is the situation I was encountering last night:
The melee rogue should be using a shield, but can't because if he isn't holding that single bolt then no one picks the stuff up. The ranged rogue does not retrieve his own ammo, as it ceases to be enchanted when he fires, and he only picks up enchanted ammo. I don't believe this is working as intended.
A quiver on the paper doll would address this by allowing the ranged rogue to recognize multiple types of ammo. Forcing the player to use multiple characters or multiple dedicated slots simply to retrieve spent ammo is frustrating, but as of right now there's no other way of doing it.
I realize there are a lot of really bad suggestions in this thread. Some are outright laughable. But the devs really should take a look at ammo collection and management. There's room for improvement in the current system.
Maybe or maybe not.Darklord wrote:A quiver may be a nice thing for a modder to add into the game at some point, I'm sure you guys will come up with something.![]()
Daniel.