Silverhawk wrote:
I think theruler read "launch" (of the patch). Lunch and Launch ... almost the same ...
http://www.retrojunk.com/details_tvshow ... pace-nuts/
Silverhawk wrote:
I think theruler read "launch" (of the patch). Lunch and Launch ... almost the same ...
Agreed!Nwardezir wrote:Hahaha, that's clearly the sign of the "new" gaming generation.skurg wrote:Hard difficulty should gives a bit more exp per kill, than normal mode, because there is no sense to play hard.
For every effort, I want a reward, and most of the time, I want it fast, and I want it proportional to the effort
Keep in mind, looooong time ago, in some games, the reward for succeeding in doing something was just the actual fact you succeeded.
It's was enough, to be honest, in my memories, most of the time it's more satisfying than any item-ified/exp-ified/trophy-fied/whatever reward.
But I guess I'm an old grumpy granny.
vsync is enabled by defaultrollebollen wrote:Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...
Well that is an OK solution, but vsync can introduce a lot of tearing on some monitors. Limiting fps in the game loop is usually a better option.Dandy wrote:vsync is enabled by defaultrollebollen wrote:Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...
I believe that vsync throttles your fps to that of your monitor, LCD/LED 60fps. it's vsync that prevents tearing, which is a result of your fps running faster than your monitors refresh rate can handle.rollebollen wrote:Well that is an OK solution, but vsync can introduce a lot of tearing on some monitors. Limiting fps in the game loop is usually a better option.Dandy wrote:vsync is enabled by defaultrollebollen wrote:Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...
That is exactly right. Vsync should be enough for the vast majority of people to limit frame rates. There's third party solutions for other people (although I don't know what they are only that they exist and work).Dandy wrote:I believe that vsync throttles your fps to that of your monitor, LCD/LED 60fps. it's vsync that prevents tearing, which is a result of your fps running faster than your monitors refresh rate can handle.
I now see that the patch will add a lock at 120fps, so everyone's graphics cards can breathe a sigh of relief.Halk wrote:That is exactly right. Vsync should be enough for the vast majority of people to limit frame rates. There's third party solutions for other people (although I don't know what they are only that they exist and work).Dandy wrote:I believe that vsync throttles your fps to that of your monitor, LCD/LED 60fps. it's vsync that prevents tearing, which is a result of your fps running faster than your monitors refresh rate can handle.