2 Minotaur party viable?

Talk about anything Legend of Grimrock 1 related here.
Post Reply
Blackshark
Posts: 9
Joined: Mon Apr 16, 2012 1:35 am

2 Minotaur party viable?

Post by Blackshark »

Hey everyone, quick question for those who have beaten the game and thus have a good handle on the amount of food in the game...

Can a party with 2 minotaurs survive food-wise through the dungeon? My party consists of human, insectoid, 2 minotaurs.

Thanks!

- Blackshark
User avatar
Saice
Posts: 399
Joined: Mon Apr 16, 2012 11:17 pm
Location: Level 14 Mount Grimrock

Re: 2 Minotaur party viable?

Post by Saice »

Sure is. Food I found to be a non issue. Just remember to stock up when you find the renewable sources. By end game I had like 3 sacks of ice lizard stakes.
It is pitch black. You are likely to be eaten by a grue.
My end game stats LoG 1st play through
User avatar
regomar
Posts: 80
Joined: Fri Mar 16, 2012 5:18 pm

Re: 2 Minotaur party viable?

Post by regomar »

Saice wrote:Sure is. Food I found to be a non issue. Just remember to stock up when you find the renewable sources. By end game I had like 3 sacks of ice lizard stakes.
Food's not an issue in the game unless you're REALLLLLLY slow. By the time you get to level six there's infinite food anyway.
Blackshark
Posts: 9
Joined: Mon Apr 16, 2012 1:35 am

Re: 2 Minotaur party viable?

Post by Blackshark »

Saice wrote:Sure is. Food I found to be a non issue. Just remember to stock up when you find the renewable sources. By end game I had like 3 sacks of ice lizard stakes.
Thanks! Now I just need to choose between Aggressive/headhunter or Skilled/Headhunter for my missile weapon minotaur rogue. Am leaning towards aggressive due to the massive dps he'll generate but then, if I only reach level 13 with him, he will end up with 49 in missile weapons... decisions decisions.

Edit: This will be a moot point if I find *SPOILERS* the 3 skill tomes but if I can only find 2 they are most likely going to my mage so I properly spec him in 27 air/ 24 ice/ 10 spellcraft.
Last edited by Blackshark on Tue Apr 17, 2012 6:21 am, edited 2 times in total.
UknowsI
Posts: 16
Joined: Mon Apr 16, 2012 10:22 am

Re: 2 Minotaur party viable?

Post by UknowsI »

Blackshark wrote:
Saice wrote:Sure is. Food I found to be a non issue. Just remember to stock up when you find the renewable sources. By end game I had like 3 sacks of ice lizard stakes.
Thanks! Now I just need to choose between Aggressive/headhunter or Skilled/Headhunter for my missile weapon minotaur rogue. Am leaning towards aggressive due to the massive dps he'll generate but then, if I only reach level 13 with him, he will end up with 49 in missile weapons... decisions decisions.
Skilled/Head hunter is in my opinion vastly superior.
Blackshark
Posts: 9
Joined: Mon Apr 16, 2012 1:35 am

Re: 2 Minotaur party viable?

Post by Blackshark »

UknowsI wrote:
Blackshark wrote:
Saice wrote:Sure is. Food I found to be a non issue. Just remember to stock up when you find the renewable sources. By end game I had like 3 sacks of ice lizard stakes.
Thanks! Now I just need to choose between Aggressive/headhunter or Skilled/Headhunter for my missile weapon minotaur rogue. Am leaning towards aggressive due to the massive dps he'll generate but then, if I only reach level 13 with him, he will end up with 49 in missile weapons... decisions decisions.
Skilled/Head hunter is in my opinion vastly superior.
Why?
UknowsI
Posts: 16
Joined: Mon Apr 16, 2012 10:22 am

Re: 2 Minotaur party viable?

Post by UknowsI »

Leveling up a weapon skill gives you attack power, accuracy, stats and new special attacks. The combination of all this, and especially getting special attacks earlier makes it very strong, but a few extra points in attack power makes a small difference later in the game. When you are doing 100+ damage in one hit, those 4 attack power wont make much of a difference, but being able to ignore the enemies' defences or attacking twice as fast (level 50 skills) will make a very big difference.
seebs
Posts: 268
Joined: Sat Apr 14, 2012 8:58 pm

Re: 2 Minotaur party viable?

Post by seebs »

Minotaurs are much improved by the level 10 athletics skill, if you can afford the points.
User avatar
Saice
Posts: 399
Joined: Mon Apr 16, 2012 11:17 pm
Location: Level 14 Mount Grimrock

Re: 2 Minotaur party viable?

Post by Saice »

UknowsI wrote:
Blackshark wrote:
Saice wrote:Sure is. Food I found to be a non issue. Just remember to stock up when you find the renewable sources. By end game I had like 3 sacks of ice lizard stakes.
Thanks! Now I just need to choose between Aggressive/headhunter or Skilled/Headhunter for my missile weapon minotaur rogue. Am leaning towards aggressive due to the massive dps he'll generate but then, if I only reach level 13 with him, he will end up with 49 in missile weapons... decisions decisions.
Skilled/Head hunter is in my opinion vastly superior.
I have to agree. Skilled/Head Hunter thats what my Minotaur had. (stats in link in sig)
It is pitch black. You are likely to be eaten by a grue.
My end game stats LoG 1st play through
Post Reply