Steam Workshop

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Klukitsi
Posts: 12
Joined: Tue Mar 27, 2012 4:00 pm

Steam Workshop

Post by Klukitsi »

Is there any chance, that when the modding tools will be released, the mods will be distributed through Steam Workshop? It's a very easy solution for both devs and players, especially for those who use Steam a lot (like myself).

Of course, there should be other mod distribution channels for those who don't use Steam, like the way Skyrim does.
Arty
Posts: 39
Joined: Thu Apr 12, 2012 10:11 am

Re: Steam Workshop

Post by Arty »

That will only work for "Steamworks" based games, which skyrim and tf2 are.
Derkit
Posts: 1
Joined: Mon Apr 16, 2012 10:46 pm

Re: Steam Workshop

Post by Derkit »

I second this as long as its possible to do with this game, seriously have doubts that you wouldn't be able to do such things. I don't care what the guy above me said. lol
Ethos
Posts: 12
Joined: Mon Apr 16, 2012 5:07 pm

Re: Steam Workshop

Post by Ethos »

Doing this probably wouldn't be productive since LoG isn't a steamworks game and doesn't even come with a Steam registration key if you buy it from GoG.
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mk.2
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Joined: Thu Apr 12, 2012 3:00 pm

Re: Steam Workshop

Post by mk.2 »

I don't know if LoG is actually allowed to use Steam Workshop. However, seeing there are many games that were not originally Steamworks games but later modified to work with Steamworks features, such as Steam Cloud, I think the possibility is there.

AH should ask Valve about using Steam Workshop. It would be super convenient for gamers to install mods, adds more value to the game, and encourages more people to support the game legally.
AraxisHT
Posts: 5
Joined: Tue Apr 17, 2012 1:06 am

Re: Steam Workshop

Post by AraxisHT »

Considering there's a non-Steam DRM free version of the game that wouldn't be compatible with Steam Workshop, I don't think this is a good idea or that it will ever happen.
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hda
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Re: Steam Workshop

Post by hda »

Can't be Steam Workshop mod compatible as standalone mods? There is a good rogelike game which plans modding as Steam Works as standalone, as I read on their forums (Dungeons of Dredmor)
*She looks the corpse. A trail of blood leads away from it into the darkness. The body itself is a grotesquely misshapen husk now, the eyes sunk into the skull, the lips drawn back to expose the gums. A ghostly sight.

-Hellraiser (1987)- by Clive Barker.
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Dhauntyr
Posts: 45
Joined: Wed Apr 18, 2012 8:00 pm
Location: United States

Re: Steam Workshop

Post by Dhauntyr »

I GOG'd my game too. :D

Steam burns me.
azraal
Posts: 6
Joined: Thu Apr 19, 2012 11:25 am

Re: Steam Workshop

Post by azraal »

That would mean working on two different version of the game one that'd be for steam and other that would not...

Honestly, I prefer they put all their ressources in expansion and modding capability than in the way to distribute mods...

Also, while I don't hate steam workshop, I prefer to apply mod the old way or with a good mod manager...
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