Rather, in general, the more that I get for free the more willing I am to shell-out for the paid stuff.

The hate for DLC is mostly due to their overpricing and poor content. (like in Bioware games) If you release a DLC, which adds some new things to the game, is long enough, well-made thoroughly, and fairly priced, it will surely be received positively.petri wrote:If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this...
I think you will find out that most people dont think DLC is evil in itself. Its how companies handle it. Launch day DLC thats not cosmetic or content thats not free? BAD. DLC thats overpriced for its content? BAD. Reasonably priced DLC for the content after MOST bugs/exploits are fixed? Perfectly fine. Personally if you give me another dungeon the size of Grimrock? I'll gladly give you another $15. Give me 1-3 short levels and ask $10? Probably going to skip it.petri wrote:If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this...
+1 5-10$ for a 5-10 hours of new and good gameplay for me is a good DLC.xenogias wrote:I think you will find out that most people dont think DLC is evil in itself. Its how companies handle it. Launch day DLC thats not cosmetic or content thats not free? BAD. DLC thats overpriced for its content? BAD. Reasonably priced DLC for the content after MOST bugs/exploits are fixed? Perfectly fine. Personally if you give me another dungeon the size of Grimrock? I'll gladly give you another $15. Give me 1-3 short levels and ask $10? Probably going to skip it.petri wrote:If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this...
But sadly that was some poor DLC the way it was made to fit in with the main game to me was the breaking point. Sadly I never got it because to me it was tacked on and not integrated well. For me DLC is just that Replay the some content but with new stuff added. I find expansion DLCs tend to fall sort on the whole expansion part and end up feeling tacked on and flimsy. While augment DLC tends to give me what I want which to me is a reason to play the game over from a different angle or play style.mk.2 wrote: Look at Deus Ex: HR, for example, The Missing Link DLC is obviously planned/developed along side the main game but nobody complains when the DLC was release because the timing was just right. Many people, myself included, who just finished Deus Ex: HR but still wanted to play it more, not to replay the same contents but new contents of the same game universe, wanted to know more of its story. Then a few weeks later, The Missing Link DLC was released to fill that demand.