Fire vs ice vs earth vs air
- Dragonkin
- Posts: 31
- Joined: Thu Apr 12, 2012 8:02 am
- Location: Norway, south of oslo but north of kristiansand.
Fire vs ice vs earth vs air
One thing i feel like adressing is that my choice of magic should be more rewarding. Fire should work better against ice and visa versa. Would also be cool if fire could be
nullefied against air or even backdrafted to you. That would make magic more dangerous and exciting.
nullefied against air or even backdrafted to you. That would make magic more dangerous and exciting.
When all the world is overcharged with inhabitants, then the last remedy of all is war,
Which will provideth for every man, by victory or death. -Thomas Hobbes
Which will provideth for every man, by victory or death. -Thomas Hobbes
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- Posts: 82
- Joined: Wed Apr 04, 2012 11:19 pm
Re: Fire vs ice vs earth vs air
See, now these are cool suggestions. Not like some of the other crap I've seen pop up.
Perhaps in usermade dungeons we'll see something like this, maybe when custom spells inevitably pop up at some point. Right now most (all?) of air magic revolves around electricity, so if someone were to put in razorwind or something similar, a one-square air shield that deflects fire spells wouldn't seem unreasonable.
Perhaps in usermade dungeons we'll see something like this, maybe when custom spells inevitably pop up at some point. Right now most (all?) of air magic revolves around electricity, so if someone were to put in razorwind or something similar, a one-square air shield that deflects fire spells wouldn't seem unreasonable.
Re: Fire vs ice vs earth vs air
There's a fine line between "unpredictable" and "frustrating". If you make magic less like a "everyday hammer" like it is in most games (if not all!), it starts to be frustrating.
Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
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- Dragonkin
- Posts: 31
- Joined: Thu Apr 12, 2012 8:02 am
- Location: Norway, south of oslo but north of kristiansand.
Re: Fire vs ice vs earth vs air
No...walls ,gates,doors..pretty much everything.Sol_HSA wrote:There's a fine line between "unpredictable" and "frustrating". If you make magic less like a "everyday hammer" like it is in most games (if not all!), it starts to be frustrating.
Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
Though throwing a fireball into the wall should have more of an impact then burning the party standing only
on the square next to the wall. It should backtrack at least three squares if not more. If an enemie is hit
with a fireball it should radiate to the sides and deal at least some damage.
When all the world is overcharged with inhabitants, then the last remedy of all is war,
Which will provideth for every man, by victory or death. -Thomas Hobbes
Which will provideth for every man, by victory or death. -Thomas Hobbes
Re: Fire vs ice vs earth vs air
No, although mine was a poison bolt... and I've done it several times.Sol_HSA wrote:Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
Screw you guys, I'm famous!
Re: Fire vs ice vs earth vs air
Actually, I have 2 mages and never accidentally done that. That being said, I have accidentally RAN INTO a lightning bolt I threw, not knowing I could catch up and get nuked XD.Sol_HSA wrote:There's a fine line between "unpredictable" and "frustrating". If you make magic less like a "everyday hammer" like it is in most games (if not all!), it starts to be frustrating.
Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
Re: Fire vs ice vs earth vs air
I've done it to doors. Oof.
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- Joined: Wed Apr 04, 2012 11:19 pm
Re: Fire vs ice vs earth vs air
I've done this. I also misjudged the timing of a turn and did the wall thing.Patchumz wrote:Actually, I have 2 mages and never accidentally done that. That being said, I have accidentally RAN INTO a lightning bolt I threw, not knowing I could catch up and get nuked XD.Sol_HSA wrote:There's a fine line between "unpredictable" and "frustrating". If you make magic less like a "everyday hammer" like it is in most games (if not all!), it starts to be frustrating.
Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
Good old dungeon crawlers. At least I don't feel so stupid running around bashing my head into every other wall because I'm in a rush, ala Dungeon Master.
Re: Fire vs ice vs earth vs air
*raises hand* Doors. All the time.Sol_HSA wrote: Anyway, am I the only one who burned his own team by throwing a fireball at a wall? =)
Re: Fire vs ice vs earth vs air
There's a bit of a tradeoff, in that if you make things ignore certain damage types, it can really hurt a party that's too specialized. Whether this is a bonus or a problem is sort of a matter of taste.