Insectoid Mages

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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Jendai
Posts: 3
Joined: Fri Apr 13, 2012 1:01 am

Insectoid Mages

Post by Jendai »

I'm trying a party of four Insectoid mages. I went with evasive and natural armour for the front two, aura and skilled for the back two. Each one is specializing in one of earth, air, fire, water. Will be leveling staff defense as well. Level one went well despite only the fire mage being able to cast. I wasn't aware of the level requirements to cast the first spell. I haven't decided if I should reconstruct them now that I know the minimum skill level to cast. I might see how far I can get with them as is.
Bardamu
Posts: 44
Joined: Fri Mar 02, 2012 7:26 pm

Re: Insectoid Mages

Post by Bardamu »

I tried this by myself. Not good ...

Really nice is only Frostbolt for freezing enemies (you can have the first water spell from the beginning of the game) and then Airmagic for real damage.
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Bourrinopathe
Posts: 9
Joined: Sun Apr 15, 2012 8:26 pm

Re: Insectoid Mages

Post by Bourrinopathe »

It could be interesting and pretty fun but you'll have to deal with a real clickfest to throw all your spells in combat ;)

Post some feedback though.
Myeka
Posts: 148
Joined: Thu Apr 12, 2012 1:33 am

Re: Insectoid Mages

Post by Myeka »

And you will be resting A LOT!
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