Wow I've just been through all of the artwork you get for Pre-ordering and it's awesome! Really impressed I love the picture of everyone tumbling into the pit! (edit "The Gaping Maw!" )
Incidentlly you still the art for Sancsaron in the default party art, though he got chucked out for a lizardman wizard?
Daniel.
Last edited by Darklord on Tue Mar 27, 2012 12:40 pm, edited 1 time in total.
A gently fried snail slice is absolutely delicious with a pat of butter...
The environment artwork is lovely, I love the pathways piece with the huge head on the wall, I really hope that's in the game and it talks to you or something!
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
I liked the concept art of the plant cave and the door lever, i wonder if we'll also wander through such scenarios then and if there will be level parts which work on several floors. The herder is a monster i really like, in all of it forms, the snail still feels weird to me as you're just not afraid of snails.
Do not take Daniel (dark lord) to seriously he is a bullterrier owner like me, and with a dog like that nothing is what it seems to be not even written words
(cheers Daniel)
ironmadeit wrote:Do not take Daniel (dark lord) to seriously he is a bullterrier owner like me, and with a dog like that nothing is what it seems to be not even written words
(cheers Daniel)
Bull Terriers are awesome!
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Hmm, don't ask me but if i interpret you right then snails in LOG are what the worms were in DM. Still, with their house, at this scale, they more trigger Alice in Wonderland thoughts but let's just see how it will feel in the game.