i00 wrote:Wish there was a sandbox mode that can be enabled at any difficulty where:
- players are not required to eat
- torches don't run out
- restoration stones don't run out
- poisons/diseases don't last *seemingly* forever
- objects have no weight, so you can hold as many items as your inventory can hold
- stats on map to show you how many secrets you have discovered (and how many there are) for each level
Don't get me wrong, I love roll playing games, but just not this hardcore
Kris
EDIT:
- Maybe also have a mode where we can select a primary hand for each char (left or right) by right clicking and they will auto attack with that hand if something is in front of the player too
- Have the spell window remember the last selected runes
honestly i00 dont get me wrong but it seems that game is not meant for you ? have you tried classic dungeon crawlers b4 ? obviously not if u say LoG is hardcore. It is exactly the way it meant to be. And i am glad finally after so many years of looking i found something what reminds me those old good times i spent playing DM, EotB, LoL, M&M, Demise and many many other titles.
- riddles are fun and i enjoy spending my time trying resolve those or open damn iron doors even if i dont need to use/wear what i find there
- torches run out pretty slow, you have plenty of time to find another one or simple make backup in your bacpack, or use light spell instead and dont bother with torch anymore ( yes there is such spell which gives you a light around you)
- you should be happy there are restoration stones at all, you can sleep/rest to regain hp/mana
- poison/desease doesnt last forever if u have decent resist
- is it normal for you to hoard 100 stone clubs in your backpack without consequence ? weight matter and its great you have to choose what to keep or what to leave behind
If u feel "lost" in here because is to hard for you despite "...you love roll playing..."try something else in stead and leave real dungeon crawlers the way they meant to be...