The Game crashes after I start or load a Savegame.
Reload of other Savegames or new Install doesn't help.
I have the Steam Version and another one from Almost Human.
Both have the same crashes.
Im now in the Level 2 Dungeon. (Level 1 works fine).
Error Log:
[string "Door.lua"]:0: attempt to index field 'FSM' (a nil value)
stack traceback:
[string "Door.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID:
0
Number of processors: 2
Page size: 4096
Processor type: 586
Total memory: 2791 MB
Free memory:
955 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 9400M
State flags:
08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce 9400M
State flags:
00000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags:
00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags:
00200008
Display device 4:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008